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buddeman27

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buddeman27

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Adds an OWB satellite to the Capital Wasteland; Located at The Silver Lining Drive In
TTW TRANSPORTALPONDER RECOMMENDED

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Adds an OWB satellite to the Capital Wasteland; Located at The Silver Lining Drive In
WARNING: INTERACTING AND ATTEMPTING TO START OWB AGAIN FROM THE OPPOSITE SATELLITE WILL CAUSE PROBLEMS (Namely a softlock)

I'm not the first person to think of it, but seeing as how no one else decided to handle this, I took matters into my own hands (It was actually surprisingly easy! Definitely helps that the OWB sattellite comes with all the necessary scripting!)
(This was what eventually inspired me to do this myself; https://www.reddit.com/r/Taleoftwowastelands/comments/1gmlpmt/are_there_any_mods_that_allow_starting_old_world/)

I don't know how well this will work, but I recommend at least having a TTW-compatible Transportalponder to avoid the Mojave if you haven't gone there the normal way, as I understand that will cause problems

NOTE; The projector will be on regardless of time of day, but will still ONLY activate around midnight, as usual (I don't have enough understanding to know how to disable the projection before then)
Idk how well the projection looks, but my original, more refined version, got overwritten, apologies

This was HEAVILY inspired by:
Zeta to Vegas - https://www.nexusmods.com/newvegas/mods/64873
TTW Mothership Zeta Rehaul - https://www.nexusmods.com/newvegas/mods/77340


Once I figure out logistics and methods, I will add Operation Anchorage and Dead Money to their respective wasteland counterparts
Feel free to suggest locations for them! I don't know enough about either wasteland to know where they should all go; had to look up Drive-In's in the CW just for this mod lmao (the other drive in had enemies and exploding cars, which didn't seem great)
If you wanna steal these ideas, or the ones below, be my guest! I don't mind one bit!
As for the rest;

VEGAS DLC's
  • Honest Hearts; Zion to Pitt exists, so I see little reason to connect them, aside from not wanting to leave Capital Wasteland yet, but an argument could be made as to its existence (https://www.nexusmods.com/newvegas/mods/80433)
  • Lonesome Road; Similarly don't see how this could be feasibly done without immersion-breaking, but similarly can understand the idea
  • Courrier's Stash/GRA; I have NO idea how to do that, nor where to even start with it

FALLOUT 3 DLC's

  • Into the Pitt; Same as HH - Zion to Pitt exists, so I see little reason to connect them, aside from not wanting to leave Mojave Wasteland yet, but an argument could be made as to its existence (https://www.nexusmods.com/newvegas/mods/80433)
  • Point Lookout; Unlikely to make sense, but I could see a Riverboat around the lower side of Hoover Dam/down the Colorado River, or perhaps a Boomer plane taking you there. (the latter requiring much more work to feasibly do) Though, perhaps could also head through Lake Mead, like the Hoodwink Submarine
  • Mothership Zeta; The aforementioned inspiration came from the mods above, use them instead
  • Broken Steel; https://youtube.com/clip/UgkxebHlujBGbzwzYMav5XHxdgZW4fEdZsWt?si=NMp2tqSA6d4FnK5g

FEEL FREE TO EDIT AND REFINE THIS MOD, I'VE NEVER DONE THIS BEFORE! (Credit me, or don't! It's only a simple convenience mod!)

Other ideas I wouldn't mind someone else handling;
A tunnel from south of Mojave Drive In or southeast of the Boomers to Tenpenny Tower/Rockland Car Tunnel - Broken Steel's first quest area (at the edge of Capital Wasteland)
Capital Wasteland Snowglobes (I'm a snowglobe enthusiast, what can i say?)
TRAIN STATIONS! PLEASE, I BEG OF YOU! (Probably not easy, but traveling west from the east side of the Capital has always bothered me... not to mention how confusing DC is... and the Ubercharged Super Mutants and Reaver Ghouls don't help)