About this mod
Optional fixes for people who are having issues with ySI - Categories not sorting certain items correctly.
- Requirements
- Permissions and credits
So my current setup is having a few quirks regarding how certain stuff are sorted using ySI - Sorting Icons and ySI - Categories, and as far as I know in most cases these are not needed, but if your game is bugging out and you want it fixed, then this is the place to get it.
More stuff will probably be added later on as I progress through my own game and finding out which items are having issues with being sorted. But feel free to request certain items.
Made with TTW in mind but should work with just FNV as well, bar the A3-21's Plasma Rifle (FO3 Weapon) and the 12.7mm Pistol, in which case you need to edit the "TaleofTwoWastelands.esm" to "FalloutNV.esm" in the .json file.
What the patch currently covers as of version 1.0.0:
• WEAPONS AND WHAT GETS FIXED:
- A3-21's Plasma Rifle (Fixed not getting sorted into the Energy Weapons category)
- 9mm SMG (Fixed not getting sorted into the Guns categories)
- 10mm SMG (Fixed not getting sorted into the Guns categories)
- .45 Auto SMG (Changed to use the SMG icon and not the Assault Rifle icon)
- 12.7mm Pistol (Changed to use the Pistol icon and not the Revolver icon)
- 12.7mm SMG (Changed to use the SMG icon and not the Assault Rifle icon)
- Arc Welder (Changed to use the Big Energy Gun icon)
- Fat Man (Changed to use the Fat Man icon)
- Gatling Laser (Changed to use the Big Energy Gun icon)
- Light Machine Gun (Changed to use the Assault Rifle icon)
- Minigun (Changed to use the Minigun icon)
- Missile Launcher (Changed to use generic Grenade Launcher icon)
- Sleepytyme (Changed to use SMG icon)
- Vengeance (Changed to use Big Energy Gun icon)
- WazerWifle (Changed to use Laser Rifle icon)
• MISC ITEMS AND WHAT GETS FIXED
- Tin and Bent Tin Can (Fixed to use the correct icon and sorted into the Crafting Ingredients tab)
- Metal Scrap (Fixed to use the correct icon and sorted into the Crafting Ingredients tab)
- Leather Belt (Fixed to use the correct icon and sorted into the Crafting Ingredients tab)
- Bone Saw (Fixed to use the correct icon and sorted into the Junk tab)
- Coffee Pot (Fixed to use the correct icon and sorted into the Junk tab)
- Metal Cooking Pot & Pan (Fixed to use the correct icon and sorted into the Junk tab)
- Paint Gun (Fixed to use the correct icon and sorted into the Junk tab)
- Iron (Fixed to use the correct icon and sorted into the Junk tab)
• A BUNCH OF OTHER STUFF, BUT DON'T EXPECT ME TO KEEP TRACK OF EVERYTHING BY TEXT, MODDED ITEMS WILL BE NAMED AS SUCH WITHIN THE FILES FOR CLARITY.
MODS THAT ARE CURRENTLY COVERED:
- Food and Crafting Economy TTW (Only the Yao Guai Steak)
- Hit - Drugs (but only for the Addictol)
- Nuka World Imports (both the vanilla and Nuka Cola World version)
- Custom Health and AP Visuals (For the optional drug Oxygen and Oxygen Remedy)
- TTW Cooking Revolution (At this point it might as well be an official ySI patch for the mod)
- Universal Water Bottling (For the Unclean Water consumable, if you use that I guess)
- Malorian Arms 3516 - The King's Rebel Path (Can we get 5 Big BOOMS?)
- Retrievable Throwables Reforged (Correct icons for the Stuck items you find in bodies)
If I've overlooked something or it's not working please let me know, but I'm confident that I've done it correctly.