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Author notes
This author has not provided any additional notes regarding file permissions
File credits
- Sweet6Shooter, provided a revised script which formed the basis for some of the latest version.
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Changelogs
Version 2.1.0
Refactor script so that the UDFs in this mod are not stored as ref variables. The end-result of this is improved stability.
Grab default currency values at game load instead of hard-setting them: Improved compatibility if another mod changes these values.
Script optmisations.
Version 2.0.0
Consolidate "worthless" and "worth-less" versions in favour of a configurable .ini. (worthless is the default mode, but the values can be tweaked individually)
Version 1.1.0
Release an alternative version that maintains some value for currencies in DC.
This small script simply and safely makes Mojave Faction currencies worthless or alternatively worth signifacntly less in the DC Wasteland. This mod was mostly made for my own use.
It has long bothered me that you can sell these currencies to DC residents that cannot use, or realisitcally understand their value.
Upon returning to the Mojave, currencies can be sold for their original, default values.
Affects the following currencies:
NCR $5
NCR $20
NCR $100
Legion Denarius
Legion Aureus
If you want to tweak the value for each worldspace, simply edit the values in MojaveFactionCurrency.ini
Install and Uninstall using a mod manager of your choice, alternatively, add or remove gr_MojaveFactionCurreniesWorthlessInDC.txt from NVSE > Plugins > Scripts as required. There are no particular load-order requirements for using this mod.