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Created by

detra and AgentFuse

Uploaded by

detra

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About this mod

Fixes a deleted navmesh and some minor issues in Interiors Improved - Vault 21 and provides patches for other mods.

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This mod fixes the deleted navmesh in AgentFuse's Vault 21 overhaul by changing its FormID back to the original navmesh, changes the Vault Door so it instantly teleports players inside (since there's no animation anyway), and also moves the Gift Shop back into alignment with the original position of the room, as that prevents conflicts with exterior mods like LightBright, which could otherwise cause players to spawn in the void.

Additionally, I've provided a couple of patches for other mods mentioned in the comments. If you find any that are missing, please let me know and I might make some more. Since I've already played most quest mods for New Vegas, I may not find them myself. One I will not be patching is Sarah Weintraub Companion - More Than Just a Classy Chassis. Not just because it may be buggy, but also because it tries to overhaul the vault in a more gradual manner, so trying to make them work together would require more effort than I'm willing to invest.


Provided Patches:


Extended Roombounds - Disables the new room markers and overwrites all other edits with those in Interiors Improved - Vault 21.

Functional Post Game Endings - Moves all markers and NPCs out of the void.


Infamous's Combined Tweaks and Changes - Overwrites all edits to the vault.

Interiors Improved - Tops Hotel - Makes sure that Benny's elevator drops players at the correct spot.

NV Collectibles - Merged - Makes sure that the snowglobe is placed correctly.

The Great Mojave Interior Overhaul - Removes all edits to the vault itself, but keeps a few objects in the Gift Shop.

Outside Bets (Panzermann's Edition) - Should make sure that Emily Ortal finds her way to a bed in the vault, and also marks said bed as owned by her.

Windows of the Mojave - Removes all added windows.

Who's Sorry Now - Moves the NPCs out of the void and replaces the door they're standing in front of, so that the quest works properly. (Tested by me, works perfectly fine as long as there aren't any mod conflicts)

A World of Pain - Repurposes a utility door that previously led to a dead end for the mod's Waste Disposal area.


Other conflicts solved by proper load order:

Yukichigai Unofficial Patch - Needs to load before this mod, and all other mods, really.

Essential Vanilla Enhancements Merged - Needs to load before this mod!