This mod expands the framework for Icons, allowing the ability to manually change or add icon locations to Weapons, Items, Perks, Challenges, and Pop-Ups. It also adds supplemental conditional icon functionality that depends on factors like PC's Gender, Rank in perks,
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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Changelogs
Version 5.07
JHC: Renamed both Ini Files in the Config to something that will be read first by the Framework. That way, other mods can overwrite the changes done by the Bug Fixes Ini. This fixes a couple of misc items not being displayed in Addendumb.
Vanilla Bug Fixes: Sacred datura root use Sacred datura root Icon, instead of Xander Root Icon. This icon was previously unused.
Vanilla Bug Fixes: White Glove Mask use White Glove Mask Icon, instead of Raider Helmet 2. (weird)
Version 5.06
Fixed the issue that should be behind reports of missing script file
Version 5.05
LOC/JHC: Vanilla Path Bug Fixes: One additional vanilla path fix.
Version 5.04
LOC/JHC: Vanilla Path Bug Fixes:
Made the grenade rifle (quest item) show the grenade rifle icon, instead of Sniper Rifle
Made all of the schematic show their schematic icons from FO3, instead of "a note"
Made various Journals show Journal icon (from Fallout 3), instead of a stack of books
Made Boatfly meat show Boatfly Meat icon, instead of ant meat icon
Made Mutated body parts show "Human Flesh" icon, instead of the "Junk" icon
Made severed head show the severed head icon, instead of "junk"
Made the slave collar show slave collar icon (fo3), instead of Junk
Made Notes show Note icon, instead of "research data", basically a bunch of folders
Made the crab meat show crab meat, instead of steak.
Made the Microphone icon show Speech Skill icon, instead of Fancy Cakes
Made Sunset Sarsaparilla Bottle show the correct icon, instead of Junk
Gave icons to: "Decleration of War" (Avoiding Fart-boy)
Gave Passcards - passcard icon (FO3) - instead of Junk
Gave Holotapes - holotape icon (FO3) - instead of Junk
Gave Seeds - Seeds icon (FO3) - instead of steak
Made Grilled Mantis show Mantis Leg, instead of Steak
Made 20 guage shells show... just that, instead of .308 ammo.
Made Cook-Cook's Fiend Stew show Stew icon, instead of Steak
Made Mantis Egg show mantis egg, instead of death claw eggs
Made Trail Cabrine Scope, Action and Stock show.... just that, instead of "Junk" (come on Obsidian, you even made the icon)
Made Human flesh show... just that, instead of steak
Version 5.03
Fixed fatal scriptrunner error brought about by my hubris
Version 5.02
Added support for changing map marker icons
Removed popup informing of missing script file. I still don't know why this happens for a sizeable percentage of users, but now the mod will only inform of this in the console and continue changing icons at startup like normal. Though any future dynamic icon features still won't work if this error happens
Version 5.01
Removed gr_AutoWeaponHotkeyIcons.txt in favor of faster performance.
Features
This ESPless mod expands the framework for Icons, allowing to change or add icons to all kinds of Items, Perks, Challenges, Map markers and Pop-ups. It also adds the ability to implement new icons that change depending on various factors like PC’s gender, Weapon Mod Installs or Rank in Perks. The framework allows editing, implementing, or patching not only the base game but any mod with simple text files.
This mod also features Bug Fixes to Vanilla Icon Path Locations! When you hover over the Crab Meat, you should see the Crab Meat! Not Brahmin Steak!
Incompatibilities: The old Consistent Pip-Boy Icons V4 ESP Plugin. Please Make sure to use Patch 4.4 above of Consistent Addon Icons (File 2) in Consistent Pip-Boy Icons V4.
Special Thanks and Credits. The entire framework was made by Miguick, and would not exist without him. On the behalf of the community, Thank you so much. Demorome for the original implementation of Ranked Perks Icons, and for Showoff NVSE. Vanilla Icon Bug Fixes .ini Is made by ItsMeJesusHChrist (LOC)