Fallout New Vegas

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StealthDick

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  • Common Queries and User Statements

    Common Queries and User Statements:
    "Can you add an option for the slave to follow me around after I collar them?"

    Probably not. 
    While it wouldn't be illogical, if the enslaved character were to follow on the basis of being your own personal slave or new companion - it wouldn't make any sense for them to guard/protect you or attack your enemies for you. Especially if you're attacking people who they'd regard as friends. (example: enslaving an NCR trooper and using them to fight other troopers).
    This would require a lot of additional work. The characters wouldn't be voice acted, and most if not all commands would be derived from a new menu, not a dialogue window. Why? Because I don't implement dialogue that isn't voice acted, I can't, if I write dialogue it ...

  • How to Become a Legion Slaver or a Manhunter

    How to Become a Legion Slaver or a Manhunter:
    Caesar's Legion:

    Go to the "Offices of Slavery" in Cottonwood Cove. The Offices of Slavery is located in one of the cabins on the left of the cottonwood (left if you're looking towards the beach).
    Speak to Scribonius Libo Drusus. Get through his dialogue. Ask what it takes to be a slaver. Afterwards, you will have the option to purchase collars from him.
    A Radiant/Repeatable quest, "Opera Magna", can be taken granted by Scribonius. However, you must have above 25% total fame with the Legion.
    Manhunters:

    Head to Camp McCarran's main building (the one with the escalators). Standing in the center of the first floor, look for the nearest doors that lead to the runway. Once you exit through those doo...

  • Voice Actor Credits

    AI-Generated Content and Process:

    ElevenLabs:
    Utilizing elevenlabs.io, I employed AI Voice cloning and Speech Generation to craft a mod that uses the unforgettable voices of Fallout: New Vegas.

    The Process:

    Extracted .ogg files based on voicetype from the Fallout - Voices1.bsa, located in Fallout New Vegas/data.
    Scoured through what was extracted to find the files with the greater file size (bigger file size = greater duration)
    Used ElevenLabs.io, subscription required, to make clones of the voices with the files that were extracted.
    Went between GECK and ElevenLabs to generate the dialogue.
    ElevenLabs exports the voice files in .mp3, so I used Audacity to export the files into .wav, so they could be used by GECK. I expor...