Update 0.12b ● Partial rewrite in preparation for B42 Interact (you'll get the pickables animations with that, yep) ● Added LootMenu (both) support. Not only grabbing visuals, but also quickuse Equip and Inject support) Update 0.13b ● Fixed issues introduced in the 0.12b ● Added better LootMenu detection Update 0.15b ● Several minor bug fixes ● Reinforcing the mod for intercom and compatibility with B42 Interact
for me the mod literally doesnt work, when i pick up something, nothing happens, i have the last version of every requirement that the mod ask for but for some reason the animattion doesnt happen
WHY DO PEOPLE ALWAYS DO THIS???? IF YOU FIXED IT EXPLAIN HOW!!! WTF!!!!!!!!!!!!!!! (i dont even have any problems with the mod i just find this maddening)
I am using s6s spice of life replacement plugin and am crashing to desktop when picking up certain gas masks. I know this is an issue with broken meshes but I am not knowledgeable enough to fix said meshes. Is there anyway I can flag an item to not play your looting animation to avoid crashing?
The order of deploying mods does not matter for this bug.
I attach a screen-comparison of how it looks with and without the installed mod B42 Loot Animated Physical Item Pickup (Nexus 82369). https://imgur.com/a/UR6jkOW
UPD1: The same problem appears if B42 Loot (Nexus 82369) is not installed, but B42 Inertia (Nexus 64335) is installed. UPD2: The problem is fixed by customizing the third-person FOV setting via the FOV Slider mod.
FR, Fallout 4 doesn't have many mods that are this quality. Can't even see your legs in first person or have good cars. I think the movement in that game is so jittery and un smooth also tbh
So, I think the answer to this not working with holotapes is to give holotapes their own unique animation that involves somehow plugging them into the pip boy, or plugging a wire from the pipboy to the holotape. Holotapes do look to have a speaker on them. ;)
388 comments
● Partial rewrite in preparation for B42 Interact (you'll get the pickables animations with that, yep)
● Added LootMenu (both) support. Not only grabbing visuals, but also quickuse Equip and Inject support)
Update 0.13b
● Fixed issues introduced in the 0.12b
● Added better LootMenu detection
Update 0.15b
● Several minor bug fixes
● Reinforcing the mod for intercom and compatibility with B42 Interact
Update 0.16b
● Tons of bugs fixed
big game changer
i can't even play the series without this feature
makes looting that much more entertaining
thanks kindly
I have the following problem. When I install Hit B42 Interact Animation Pack add-on (Nexus 83096), if B42 Loot Animated Physical Item Pickup mod (Nexus 82369) is installed together with it, the items (during animation) are not fully displayed in the screen (as if the distance of the item to the screen has changed).
The order of deploying mods does not matter for this bug.
I attach a screen-comparison of how it looks with and without the installed mod B42 Loot Animated Physical Item Pickup (Nexus 82369).
https://imgur.com/a/UR6jkOW
UPD1: The same problem appears if B42 Loot (Nexus 82369) is not installed, but B42 Inertia (Nexus 64335) is installed.
UPD2: The problem is fixed by customizing the third-person FOV setting via the FOV Slider mod.