Fallout New Vegas

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Stentorious

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Stentorious

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  1. Stentorious
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    WOULD APPRECIATE AN ENDORSEMENT IF YOU ENJOY THE MOD
    IF YOU WANT TO SUPPORT MY WORK CONSIDER DONATING

  2. Stentorious
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    FAQ
    KNVSE ANIMS AREN'T WORKING/ACTING BUGGY?
    Make sure Iron Sights Aligned wins all conflicts!

    HOW DO I USE THE kNVSE CONFIGURATOR?

    Install all of the following animations from any supported author:

    Hitman / Rockbiter
    New Vegas Animation Overhaul - Guns

    EliV3
    ETJ kNVSE Animation Pack + Pistol Pack
    Standalone Animations: Hunting Shotgun

    In the FOMOD select your installed kNVSE animations and hit next, you will be prompted with any overlapping animations and you can select which ones to use.

    NOTE: You must install all of the listed animations from a supported author for the kNVSE Configurator to function correctly, missing animations might result in misaligned iron sights.


    ONE OF MY IRON SIGHTS ARE MISALIGNED?
    Leave a bug report with your combination of weapon meshes and animation mods I'll look into it.

    B42 OPTICS SUPPORT?
    Only scope alignments are included here. Check the mod page for supported B42 Optics patches.


    VARMINT RIFLE BUG WITH B42 OPTICS + WAP?
    Hide the WAP Varmint Rifle meshes bundled with ETJ. "meshes/tigerx87/weapons/VarmintRifle/..."

    WAP SUPPORT?
    Supports the following:
    WAP Year One
    WAP LMG + Bozar
    WAP Sniper Rifle
    WAP Lever Action Shotgun
    WAP Laser Pistol
    WAP Recharger Weaponry
    WAP Laser RCW
    WAP Single Shotgun

    The WAP Patch assumes you've installed all of the above, alignment will be skewed otherwise.
    If you are a B42 Optics user install the WAP patches found here and here.
    WAP for TTW is fully supported, integration is based on momodio's WAP'ed TTW Patch.
  3. Stentorious
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    Added support for New Vegas Animation Overhaul - Guns.
    Complain here if anything is broken!
    1. yobson
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      after installing New Vegas Animation Overhaul - Guns and updating this from 3.6 to 3.8 the alignment of the laser rifle with the laser weapon iron sights mod is broken
    2. Stentorious
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      Looks as expected for me, can you send a screenshot?
    3. yobson
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      it wasn't specifically the laser rifle actually it's the whole installation
      I think it's just not being installed properly with vortex, the only files in the staging folder of the mod when installed is meshes\Characters\_1stPerson\2hrAimIS.kf and a bunch of inis in config\ISControl
      With 3.6 there's the NVSE scripts and a load of json files in AnimGroupOverride that are not being installed when I try 3.8

      I make the same selections that are appropriate for the mods I'm using when installing it:
      3.6:
      Spoiler:  
      Show



      3.8:
      Spoiler:  
      Show



      Only difference being I can't select Hitman's kNVSE animations checkbox because it's no longer there when I install 3.8, not sure if that's intentional or potentially the cause of the installation issue
    4. Stentorious
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      That's what the ISA folder should look like, only that one anim file (From Anniversary ANims) and the ISControl
      configs.

      You need to select New Vegas Animation Overhaul, under kNVSE animations. 

      If you have any of Hitman or Rockbiter's old animations uninstall them, you should only have New Vegas Animation Overhaul - Guns or ETJ's anims.
    5. yobson
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      ahh ok, thanks. that solved my issues, apologies for confusion
    6. DaxFNV
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      .
    7. Noon98
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      I need someone else to confirm this, but it seems that the sniper rifle B42 sights are broken, atm.
      Can provide screenshots if needed
    8. Stentorious
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      Broken as in tilted slightly? Rockbiter's working on a fix.
    9. Noon98
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      Well, actually it was both listing on one side and tilted slightly.
      I can edit it with Ironsight Adjuster, but I don't think it was supposed to do that out of the box
      Edit: NVM, it was my falut, I think last update I mistakenly checked Hit animation compatibility, it works perfectly now.
    10. Stentorious
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      The offset should be fixed if you're using an updated version of this mod, make sure nothing is overwriting.
    11. It appears that the Laser RCW has a problem. Some metal part covers roughly 3/4 of the screen. I have configured the mod for  New Vegas Animation Overhaul - Guns and vanilla preset, the only mod I have besides the essential optimization ones (that does anything to the view model) is Just Vanilla Sprint. I updated both ISA and NVAO-G and the problem still exists, any thoughts on that?
    12. Update: fixed it, my dumbass didn't know how "ISControl Enabler and Ironsights adjuster (now ESPless)" works.
  4. somotchaua
    somotchaua
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    From the description, I guess this mod won't be compatible with WMX?
    1. DeltaSpice
      DeltaSpice
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      +1
  5. KamusTheCat
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    I'm trying to install Iron Sights Aligned via MO2, but the TTW option is grayed out. Says it isn't usable in combination with other installed plugins, but doesn't specify. Likely culprits?
    1. Stentorious
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      Uninstall Weapon Mesh Improvement Mod if you have it, it's redundant with TTW.
    2. KamusTheCat
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      Edit: I feel foolish. I was working with everything disabled as I built my load order, and *that included TTW*

      Thanks for the prompt reply. Take care.
    3. Stentorious
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      Make sure the TaleOfTwoWastelands.esm plugin is enabled, the FOMOD checks for it during install.
    4. KamusTheCat
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      Lung disease makes a fool out of me with painful frequency. Low blood oxygen is a powerful catalyst for mistakes.

      I edited my earlier comment. That was indeed the problem.
  6. Rifleman131
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    Hello there!

    I'm looking for any help regarding an issue with a possibly broken setup which could on my end (Most likely as I'm a novice modder) or the mod is possibly not working correctly. As I'm installing the mod using Vortex and I get to the mod's settings page when I have the option to choose between "Weapon Meshes" I can not seem to select the TOTW or WMIM. In this case I need WMIM but it won't allow me to select the setting and I can't figure out why. WMIM is installed and working so I'm at a lost atm. Any help would be appreciated please and thank you!
    1. Stentorious
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      Make sure you the WMIM plugin is enabled so the FOMOD can detect it.
  7. chtokami
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    I reinstalled B42 Optics, Iron sights aligned and new vegas animation overhaul but still get misaligned sniper rifles, I have also made sure to tick the correct boxes (i think) and make sure there was no left over data from the old installs, not too sure what I could be doing wrong?
    1. chtokami
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      nvm had a patch for a different mod that adjusted weapons
    2. chtokami
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      oh wait, its the b42 optics ttw patches, without them some weapons dont have b42 optics, but with the patch it misaligns everything
    3. Stentorious
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      B42 Optics presets don't align the optics at all, pick the correct options in the Iron Sights Aligned FOMOD and everything will be aligned correctly. 
      Also ensure it isn't being overwritten by anything.
  8. Mechromage
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    Does anyone know where the sight pictured on the plasma pistol is from? I'm using this mod with WMIM and NV Animation Overhaul - Guns but my plasma pistol looks completely vanilla, with no sight and no ironsights animation.
    1. Stentorious
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      TTW
  9. Nheero
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    Hi, do i have to install both of your files if i have classic fallout weapons remastered?
    1. Stentorious
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      Recommend you install both yes.
  10. legohalo2002
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    I selected the classic service rifle animation in Animation Overhaul - Guns, but when I have Iron Sights Aligned on it becomes the redux animations 
    1. Stentorious
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      The classic animations aren't supported in Iron Sights Aligned yet, I'll add support soon.
    2. legohalo2002
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      alright, thank you!
  11. Zebumper
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    Hi! Thanks for the mod. Very nice work done here.
    However, could I suggest you to remove into the FOMOD the condition making YUP patch 'not usable' if "YUP - Base Game + All DLC.esm" is not detected? It will help people who are using non-english YUP to install the proper files with the FOMOD (instead of having to manually copy files from the archive or to install english YUP just for the time of installing your mod).
    Cheers and thanks again!
    1. Stentorious
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      Good point, I'll remove it next update!
    2. Zebumper
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      Still not? TᴖT
    3. Stentorious
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      Changed in 3.9
    4. Zebumper
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      <3
  12. Stupidity26
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    Hello, the YUP patch option in the FOMOD installer is greyed out for me. I'm using YUP - Individual ESMs since I don't have all the DLCs. Do I have to use YUP - Base Game + DLCs in order to have the option available? Thanks in advance.

    Mod author updated the mod, it's not greyed out now.
  13. ZhangYueZhi
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    Hi, I wonder which of base animation should I choose when using New Vegas Animation Overhaul - Guns? Since it contains some of rockbiter68's animation? Should I choose the anniversary since I'm also using Anniversary Anim Pack
    1. Stentorious
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      Yes, choose whatever non-kNVSE animations you are using for your base. In your case that would be anniversary.