Fallout New Vegas
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whatorthat

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whatorthat

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Moves Jessup and his buddy to the main Boulder City worldspace.

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Moves Jessup and his buddy to the main Boulder City worldspace. 

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The Boulder City showdown always struck me as a bit awkward, especially when negotiating with Jessup.  You just walk by all his buddies in the main courtyard, and they don't even stop you to ask who you are! And if a fight breaks out, you have to go hunting for Jessup in his little hideout, instead of havin' a proper shootout.

If I were to guess, the quest designer initially had Jessup out in the open, but playtest feedback suggested that players felt cheated when they couldn't talk to him one-on-one after the fight. Putting Jessup in his own cell allowed players to free the prisoners while still having the opportunity to talk to Jessup - but partitioning him off hurts the pacifist version of the scene in a big way. This mod puts him right in the middle of things. You screw with the Khans, you mess with the Jess!

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Disables Jessup's reference in the Khan Hideout and adds a reference in the Boulder City worldspace. Also gives Jessup and his buddy the BC Khan crouching AI package, which Jessup will use after speaking with him. Versions for FPGE and NVR3R are available. 

This mod is provided as-is, and will not be supported. If anyone wants to incorporate these changes in your own mods, feel free to do so!