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About this mod
A kNVSE Set for Johnny Silverhand's Big Iron.
- Requirements
- Permissions and credits
- Changelogs
A kNVSE set for Johnny Silverhand's Malorian Arms 3516 from Cyberpunk ported by ElectronicOldManPrime.
Contains a full first person animation with equip, unequip, reload, 2 partial reloads, attack, and ammo check animations made by yours truly by referencing Cyberpunk 2077's animations.
Malorian 3516 - The King's Rebel Path - Weapon Mod. This set will do nothing without it.
kNVSE Animation Plugin - Required for the animations.
xNVSE 6 - You should already have this for modding FNV.
ISControl Enabler - Required for the ironsight anims to work properly.
B42 Weapon Inertia - Looks nice.
B42 Inspect - Needed for the ammo check to work, but technically not a requirement.
FOV Slider - I use 80 Player FOV, set it to whatever you like.
DN Weather - The weather mod I use. It's the best looking one on the nexus IMO.
Movement Animations Remade - Works perfectly with my anims and looks quite nice.
Thanks to:
ElectronicOldManPrime for porting the weapon.
Revswagger for scripting the melee functionality.
Januusz aka Johnsonn for his rig, tutorials and advice.
The Shiny Haxorus for his animation tutorial.
Everyone in FNV - Anims or NH Arms who assisted.
Credits to:
CD Project Red for the original animations and weapon sounds taken from Cyberpunk 2077.