Fallout New Vegas
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MadeOfLines

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MadeOfLines

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9 comments

  1. KOTKCereaLL
    KOTKCereaLL
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    How would I get this mod to affect the Lonesome Road Elite Riot Gear and Desert Ranger Armor?
  2. IrateJames
    IrateJames
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    Would you include Desert Ranger Armor from Honest Hearts and Riot Gear Armor from Lonesome Road?
    Because your mod doesn't cover them.
  3. SAdams8782
    SAdams8782
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    Excellent mod, thank you.  Endorsed.
  4. lStewieAl
    lStewieAl
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    I fixed this engine bug in the most recent version of my Tweaks engine plugin btw.
    1. deleted107539338
      deleted107539338
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      is that a setting you have to toggle or is it just on by default?
    2. lStewieAl
      lStewieAl
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      On by default, unequiping armor that has a backpack but non-power armor no longer causes you to get stuck in this stance.
    3. MadeOfLines
      MadeOfLines
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      Yeah I noticed it doesn't happen on the player character with your tweaks, but this is for the NPCs too. I have your tweaks and they still seemed to do this (excluding ranger combat armor)

      I do still heavily recommend everyone to pick up Stewie's tweaks, fixes a ton of minor issues you may have in your game.
    4. lStewieAl
      lStewieAl
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      It's definitely fixed for NPCs
    5. MadeOfLines
      MadeOfLines
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      What might be the name of the tweak then? I dont see it in the options, and if its something that you cant change, then it seems to not be functioning properly on my end. On 8.10 as well.

      Also you seem the be saying this is when it comes to unequipping power armor, and keeping the animations from there. Says the same thing in your changelog. This simply removes the backpack tag ENTIRELY, so the animation doesnt play for these two armors which do have the tag. Removing these stops the power armor idle animation/stance from applying to them.

      (not trying to come off as an ass, just wanting to triple check in case i missed it)