Fallout New Vegas
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rockbiter68

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rockbiter68

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About this mod

Featuring high-quality animations for a never-before-animated (by modders) weapon for Fallout: the Rock-It-Launcher.

Requires kNVSE and TTW, obviously.

Requirements
Permissions and credits
Changelogs
FNV CLEAN ANIMATIONS | ROCK-IT LAUNCHER



FEATURES
  • Covers all animations related to the Rock-It Launcher.
  • Supports TTW (actually requires it).
  • Includes absolutely zero (0) reload animations, because it doesn't need any.
  • Includes absolutely zero (0) jam animations, because it doesn't need any.
  • Gameplay-friendly.
    • Includes three different locomotion options:
      • A version blending Hit - Locomotion and my custom locomotion for walking/iron sights locomotion (featured in the video).
      • A version using just my custom locomotion.
      • A version with no locomotion, allowing you to choose from the various locomotion sets out there.

REQUIREMENTS
  • xNVSE
  • kNVSE
  • Tale of Two Wastelands
    Do not attempt to use this mod without TTW installed. Obsidian broke some of the old FO3 code when working on NV, and you will encounter problems if trying to use this mod without the TTW .dll (up to and including CTDs).


RECOMMENDED MODS



COMPATIBILITY
  • Out-of-the-box compatibility with any mod that does not specifically use kNVSE to edit the Rock-It Launcher.
  • Does not overwrite vanilla animations, allowing you to safely switch back.
  • No plugin. Safe to install/uninstall mid-game.


SUPPORT
  • If you enjoy this mod in any capacity, please do consider endorsing it.

  • If you wish to support me and my animating habits further, donations or Patreon support are very helpful. My job is contract-based, and I will be absent work in the summer; any additional income not only helps me get by, but allows me to justify more time animating. Small, one-time donations are especially helpful.







DESCRIPTION
Idk y'all. I made these animations in about an hour.

In all seriousness, this gun is pretty fun to use when you remember it exists. Now, it's that much more fun so, y'know, you're welcome.

Final note: the vanilla game actually has a jam animation for this gun. However, I couldn't get it to play under normal gameplay circumstances, so I didn't make one. If one of the twelve of you who downloads this mod has your gun jam, post it in the comments, and I'll (probably) make a jam for this gun.



CREDITS & THANKS
Spoiler:  
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As always, I'm both standing on the shoulders of giants here, and supported by some very helpful people. The following individuals have either supported, assisted, given me resources, knowledge, or encouragement in order to animate. They are, in no particular order, as follows: