At least please add an option to remove this feature, I was able to solo Old Olney with a .45 pistol :C basic summary of the whole playthrough: Hit "V", click on head two times, accept. It does not matter which enemy I'm facing. It makes you feel like a cheater.
Edit: Nvm the problem was "SimpleHeadshots" I'm currently playing with the "Begin Again" modlist and I thought "New Blood" was causing the critical headshots insta kills.
Getting a consistent crash inside the Mobile Truck. Can't stay inside, as it crashes around 5-10 secs of me being in there. Tested this by spending a whole minute inside the cell with the mod DISABLED, and no crashes.
Crash Report Stack shows this single line as the issue, But Idk wtf it means lol
'Stack: 7 | 0x3A0C8730 | 0x01046EC4 | Class: BGSPerk: CA010780 (PerkNBCombat)' (I also don't know why it lists the FormID 1 spot higher than what it should be)
Digged around in fnvedit and found out that it was coming from this perk 'PerkNBCombat', which New Blood + TTW Patch edits.
I'm not sure as to why its crashing now, cause I was able to chill in the truck with this mod enabled for a long time until now. Any ideas??
*EDIT* Crashing with this mod in the Anchorage Outpost Bunker now, just before the Outcasts start fighting each other, which makes me believe that there's an issue w the actual perk, as the crashlogger shows 'PerkNBCombat' as the issue again.
Awesome mod... but I am dropping it because of random crashing. FNvedit does not show any conflicts, the only thing after New blood is the edge master patch(a MUST) .Crashlogger does not show which module is crashing, in fact it shows nothing, except sometimes the stack "hkpCachingShapePhantom" in the dereference. Tried and failed to deactivate everything else to narrow it down to a singular plugin. I am just going with the comforting thoughts that my machine can't handle this mod because that's what the evidence seems to point to(750ti), now I can sleep at night at least.
Would it be possible for a patch between New Blood and Awesome Crippling Effects 2? The Dancing Ragdolls version with Fetal Position Skeleton in mind? I'm thinking about switching from Ragdolls to ACE2, would you recommend I still use the New Blood Ragdolls TTW Patch for ACE2 or would the patch only work with Ragdolls?
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Edit: Nvm the problem was "SimpleHeadshots" I'm currently playing with the "Begin Again" modlist and I thought "New Blood" was causing the critical headshots insta kills.
I just not getting this mod to run, there is no bleed effect at all. What am I doing wrong?
This is my mods list (everything here is updated to its latest version):
"Tale of Two Wastelands"
"JIP LN NVSE Plugin"
"JIP LN Settings INI"
"JohnnyGuitar NVSE"
"JohnnyGuitar INI Presets"
"kNVSE Animation Plugin"
"lStewieAl's Tweaks and Engine Fixes"
"Stewie Tweaks INI"
"lStewieAl's Engine Optimizations"
"ROOGNVSE Plugin"
"Yvile's Crash Logger"
"ShowOff xNVSE Plugin"
"ShowOff INI"
"AnhNVSE"
"SUP NVSE"
"KEYWORDS"
"Sound Extender"
"User Interface Organizer"
"Zan AutoPurge Crash Protector"
"ActorCause Save Bloat Fix"
"FNV Mod Limit Fix"
"New Vegas Tick Fix"
"Combat Lag Fix"
"VATS Lag Fix"
"Equip and Movement Speed Fix"
"Depth of Field Fix"
"Pip-Boy Shading Fix"
"Mothership Zeta Sally Fix"
"Improved Console"
"Console Paste Support"
"Basic Console Autocomplete"
"The Mod Configuration Menu"
"The Mod Configuration Menu - Bugfix 2"
"ISControl - Enabler and Ironsights Adjuster"
"HIPControl - Weapon Idle Position Adjuster"
"Tale of Two Wastelands Quick Start"
"New Blood"
Getting a consistent crash inside the Mobile Truck. Can't stay inside, as it crashes around 5-10 secs of me being in there. Tested this by spending a whole minute inside the cell with the mod DISABLED, and no crashes.
Crash Report Stack shows this single line as the issue, But Idk wtf it means lol
'Stack:
7 | 0x3A0C8730 | 0x01046EC4 | Class: BGSPerk: CA010780 (PerkNBCombat)' (I also don't know why it lists the FormID 1 spot higher than what it should be)
Digged around in fnvedit and found out that it was coming from this perk 'PerkNBCombat', which New Blood + TTW Patch edits.
I'm not sure as to why its crashing now, cause I was able to chill in the truck with this mod enabled for a long time until now. Any ideas??
*EDIT*
Crashing with this mod in the Anchorage Outpost Bunker now, just before the Outcasts start fighting each other, which makes me believe that there's an issue w the actual perk, as the crashlogger shows 'PerkNBCombat' as the issue again.
but I am dropping it because of random crashing. FNvedit does not show any conflicts, the only thing after New blood is the edge master patch(a MUST) .Crashlogger does not show which module is crashing, in fact it shows nothing, except sometimes the stack "hkpCachingShapePhantom" in the dereference. Tried and failed to deactivate everything else to narrow it down to a singular plugin. I am just going with the comforting thoughts that my machine can't handle this mod because that's what the evidence seems to point to(750ti), now I can sleep at night at least.