Fallout New Vegas
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S6S

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Sweet6Shooter

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87 comments

  1. Emerald422
    Emerald422
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    Is it possible to get bleeding via ballistics instead of it being restricted to crits?
    1. Sweet6Shooter
      Sweet6Shooter
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      Added that/
    2. Emerald422
      Emerald422
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      Thank you very much!
  2. ShadowSOSA
    ShadowSOSA
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    When using this mod with blunt weapons, enemies arent just knocked down. They are sent flying across the map.
  3. FlatSkip
    FlatSkip
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    Headshots are instakill it seems, and NPCs only focus your head. Anyone got a recomendation? 
    1. Sweet6Shooter
      Sweet6Shooter
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      It's only a lethal headshot with higher calibers.

      Recommended for use with JIP Localized Damage Fix if you the relevant JIP setting. Highly recommended.
    2. DRAVALERIUS
      DRAVALERIUS
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      At least please add an option to remove this feature, I was able to solo Old Olney with a .45 pistol :C basic summary of the whole playthrough: Hit "V", click on head two times, accept. It does not matter which enemy I'm facing. It makes you feel like a cheater.

      Edit: Nvm the problem was "SimpleHeadshots" I'm currently playing with the "Begin Again" modlist and I thought "New Blood" was causing the critical headshots insta kills.
    3. thuntersbr4
      thuntersbr4
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      Simple Headshots is fantastic, and allows you to blacklist things like Deathclaws and human bosses from headshot crit killing during installation. 
  4. BerdyAlexei
    BerdyAlexei
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    Hi!

    I just not getting this mod to run, there is no bleed effect at all. What am I doing wrong?

    This is my mods list (everything here is updated to its latest version):

    "Tale of Two Wastelands"
    "JIP LN NVSE Plugin"
    "JIP LN Settings INI"
    "JohnnyGuitar NVSE"
    "JohnnyGuitar INI Presets"
    "kNVSE Animation Plugin"
    "lStewieAl's Tweaks and Engine Fixes"
    "Stewie Tweaks INI"
    "lStewieAl's Engine Optimizations"
    "ROOGNVSE Plugin"
    "Yvile's Crash Logger"
    "ShowOff xNVSE Plugin"
    "ShowOff INI"
    "AnhNVSE"
    "SUP NVSE"
    "KEYWORDS"
    "Sound Extender"
    "User Interface Organizer"
    "Zan AutoPurge Crash Protector"
    "ActorCause Save Bloat Fix"
    "FNV Mod Limit Fix"
    "New Vegas Tick Fix"
    "Combat Lag Fix"
    "VATS Lag Fix"
    "Equip and Movement Speed Fix"
    "Depth of Field Fix"
    "Pip-Boy Shading Fix"
    "Mothership Zeta Sally Fix"
    "Improved Console"
    "Console Paste Support"
    "Basic Console Autocomplete"
    "The Mod Configuration Menu"
    "The Mod Configuration Menu - Bugfix 2"
    "ISControl - Enabler and Ironsights Adjuster"
    "HIPControl - Weapon Idle Position Adjuster"
    "Tale of Two Wastelands Quick Start"
    "New Blood"
    1. aandregalhardo
      aandregalhardo
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      I have the same problem and followed the Wasteland Guide Survival and NVVR guides.
  5. SignedName
    SignedName
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    How about some fatigue effects for attacks against enemies' heads? Especially melee sneak attacks.
    1. Sweet6Shooter
      Sweet6Shooter
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      Fatigue effects in this game don't function very well, I turn them off in all cases.
  6. ShizzySav16
    ShizzySav16
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    Hi,

    Getting a consistent crash inside the Mobile Truck. Can't stay inside, as it crashes around 5-10 secs of me being in there. Tested this by spending a whole minute inside the cell with the mod DISABLED, and no crashes.

    Crash Report Stack shows this single line as the issue, But Idk wtf it means lol

    'Stack:
     7 | 0x3A0C8730 | 0x01046EC4 | Class: BGSPerk: CA010780 (PerkNBCombat)' (I also don't know why it lists the FormID 1 spot higher than what it should be)

    Digged around in fnvedit and found out that it was coming from this perk 'PerkNBCombat', which New Blood + TTW Patch edits. 

    I'm not sure as to why its crashing now, cause I was able to chill in the truck with this mod enabled for a long time until now. Any ideas??

    *EDIT*
    Crashing with this mod in the Anchorage Outpost Bunker now, just before the Outcasts start fighting each other, which makes me believe that there's an issue w the actual perk, as the crashlogger shows 'PerkNBCombat' as the issue again.
    1. Sweet6Shooter
      Sweet6Shooter
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      Grab the updated JIP dll from the xNVSE or TTW discord.
  7. Dillylynx
    Dillylynx
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    Are both ESP files needed when playing TTW or just the TTW ESP?
    1. Sweet6Shooter
      Sweet6Shooter
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      Both.
  8. SirRaffael
    SirRaffael
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    Awesome mod...
    but I am dropping it because of random crashing. FNvedit does not show any conflicts, the only thing after New blood is the edge master patch(a MUST) .Crashlogger does not show which module is crashing, in fact it shows nothing, except sometimes the stack "hkpCachingShapePhantom" in the dereference. Tried and failed to deactivate everything else to narrow it down to a singular plugin. I am just going with the comforting thoughts that my machine can't handle this mod because that's what the evidence seems to point to(750ti), now I can sleep at night at least.
    1. Sweet6Shooter
      Sweet6Shooter
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      Grab the updated JIP dll from the xNVSE or TTW server.
  9. Dillylynx
    Dillylynx
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    Would it be possible for a patch between New Blood and Awesome Crippling Effects 2? The Dancing Ragdolls version with Fetal Position Skeleton in mind? I'm thinking about switching from Ragdolls to ACE2, would you recommend I still use the New Blood Ragdolls TTW Patch for ACE2 or would the patch only work with Ragdolls?
    1. Sweet6Shooter
      Sweet6Shooter
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      Shouldn't be an issue using them both.
  10. jzjax
    jzjax
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    How would I make myself do less damage but have them do the same? I wanna do at least half of what I'm doing now.
    1. Sweet6Shooter
      Sweet6Shooter
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      Either use the Better Damage Multipliers mod and choose a different difficulty or remove the body part data changes in Edit.