Fallout New Vegas
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Camokid95

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camokid95

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76 comments

  1. nurna
    nurna
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    Will any of these patches be able to work with NVR3R if I'm using version 2.3.1 of FCO?
    1. camokid95
      camokid95
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      I have no idea, I want to say no. Only one way to find out I suppose. I don't know of anyone who uses that version of FCO. Most FCO patchers like myself use the latest version. I can't answer this because I never tried both those mods together before.
  2. nurna
    nurna
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    Hey Camo, your old Tammer patches no longer work since the newest versions of his armor packs came out, would I need to grab his old version or would you be able to update the patch?

    Edit: Your patches DO work, you just need to find his separate .esp's
    1. camokid95
      camokid95
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      They should all work because he hasn't updated the vendors' .esp's.
  3. nahkrosis
    nahkrosis
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    yo, lord's work like others said, one issue i'm having - some characters in the 3DNPC patch have the pink missing skin texture (frank in prospector saloon being the prime example), was this ever something you or anyone you know of encountered? My brain is fogging up at the tail end of a 4 hour mod installation trial and error spree so im trying to isolate what makes my fco install different from yours that this would happen. thanks 
    1. camokid95
      camokid95
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      You may need FCO Bugfixes, which patches the FCOMaster.esm file by fixing file directory pathing for the texture files within the .esm.

      I personally haven't encountered any texture or mesh issues with any of my FCO patches or Avonall's FCO patches that I tested so far.
      Make sure you installed everything correctly and in the appropriate load order. You can use FNVEdit to diagnose problems if you have the know-how. I have FCO, The Last Few Edits, and FCO Bugfixes installed. 

      Here's my exact load order regarding to Fallout Character Overhaul mods within relevance to 3DNPC mods.

      • FCOMaster.esm  (Version 3.0.1); (overwritten by "FCO Bugfixes" after installation).
      • FCO - The Last Few Edits.esm (Version 1.2)
      • 3DNPC_BlueNote.esm
      • 3DNPC_FNV.esm
      • 3DNPC_FNVGeneric.esm
      • 3DNPC_Velius.esp
      • 3DNPC_HopeLies.esp
      • FCO - The Last Few Edits.esp
      • FCO - NPC Changes.esp
      • FCO - 3DNPC.esp
  4. crackolossus
    crackolossus
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    hi,could you make a patch for this mod https://www.loverslab.com/files/file/19390-adult-club-new-vegas/ ? Or give a guide how to make one myself
    1. camokid95
      camokid95
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      Hello, it's been a few months since I have launched Fallout New Vegas and  I am currently not creating any more patches. However my friend Avolnall is still creating patches now and then, you can try asking them on their mod's page, Avolnall's FCO Patch Collection.

      In regards to how to do it yourself, you will need to use the GECK, create a blank .esp, load up FCO and the relevant mods, and then edit each of your mod's NPC's race and head parts one by one at the FORMID list.This person's youtube video shows how to make an NPC, which goes into depth, which isn't really necessary, but they do show how the GECK works with the NPC related stuff.
  5. CatcherLuLu1
    CatcherLuLu1
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    Hey Camo. I wanna download the Blue Note mod and NPC and saw you had an FCO mod for it, but wanted to know if I must have every one without Hope cause I already have an FCO patch for her
    1. camokid95
      camokid95
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      I suggest two methods to get my patch to work with your own patch.

      Option 1: Place your patch below my patch in the load order. It should overwrite changes my patch does with yours instead.
      Option 2: In FNVEDIT, delete all the Non-Player Character forms on my patch that are relevant to the Hope mod (see photo). Then right click on my patch and use the Clean Masters option, then save changes and exit out of FNVEdit. You should no longer see the 3DNPC_HopeLies.esp dependency when viewing my patch.
    2. CatcherLuLu1
      CatcherLuLu1
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      Thanks for the reply Camo! I'll check the first method! Thank you!
  6. ConeOfCinder
    ConeOfCinder
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    camokid95 you know when you make patches for FCO, is there a specific criteria that you follow in order to implement FCO eyebrows/beards?
    1. camokid95
      camokid95
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      I usually use DBrowM1 or 2 for males, sometimes I use the other ones if I double them up in the Head parts tab.
      Same goes for females, DBrowF1 or 2.

      As for beards I usually just pick a mixture of vanilla facial hair, or in some cases use the FCO facial hair.
  7. Doragin
    Doragin
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    Would you be able to patch Cabot's Quest by Ea6t? It's one of the few mods I was interested in but was put off because the NPC's didn't match.
    1. deleted89738208
      deleted89738208
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      • 27 kudos
      I can do that for you, been planning to do that one for a bit.

      UPDATE: It's up.
    2. camokid95
      camokid95
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      Thanks Avolnall. I recently took a break from FNV. I think I played too much! Haha.
    3. deleted89738208
      deleted89738208
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      No problem, man. I'm technically on a NV break too, lol.
  8. jatkinson85
    jatkinson85
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    Hey there I was wondering if it was possible to patch Atomic Wrangler Sex Workers and Gun Runners Actually Run Guns.  They used to be on FCO - New Vegas Bounties - The Inheritance and more but that patch collection has long ago fallen through a Nexus Oblivion Gate.  I can see that all the New Vegas Bounties and the Inheritance have already been patched so thanks to you and Avonall for doing that.
    1. deleted89738208
      deleted89738208
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      I can get those done for ya', @jatkinson85, just give me a moment.
      UPDATE: The patches are done and uploaded on my page, thanks for the requests! 
    2. jatkinson85
      jatkinson85
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      Ooh thanks, that's fantastic news
    3. camokid95
      camokid95
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      Whoops, somehow I didn't see your comment earlier. Looks like Avolnall had you covered though! Thanks Avolnall! :D
    4. jatkinson85
      jatkinson85
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      No problem, I really appreciate the work both of you are doing, that Intersting NPCs file is going to be super useful for me as I'm installing that mod right now :)
  9. drevviken
    drevviken
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    Would you consider making a patch for the standalone version of Hope Lies...? I had to get rid of 3DNPC this time around but I still want to use Hope. Maybe it's easily done in FNVE.
    1. camokid95
      camokid95
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      Actually what you said is a good idea, I just pulled up the "FCO - 3DNPC.esp" patch in FNVEdit and removed all the Non-Player Character forms unrelated to Hope Lies mod, and used the Clean Unused Masters option. Link to the >>Download<< if you haven't done this yourself already.

      EDIT: I just realized Avolnall did this for you already. Lol. Ohwell. :P
    2. drevviken
      drevviken
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      Many thanks. I requested one here as well and they answered my prayers :)

      Edit: saw your answer about seeing that after posting :'D
  10. deleted89738208
    deleted89738208
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    I see you've patched AWOLP,  nice work!
    1. camokid95
      camokid95
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