This page was last updated on 13 June 2025, 2:45PM
Changelogs
Version 2.5.0
Optimised Scripts
Fixed bug where map markers wouldn't update correctly according to settings when loading multiple saves
Version 2.4.0
Made .ini config script more efficient, made "NVMMP Config" message configurable in the .ini, fixed Caesar's tent script.
Version 2.3.0
Minor revisions and bugfixes
Version 2.2.0
Updated to be fully .ini configurable. All markers can be enabled or disabled depending on personal preference.
Version 2.1.0
The current 3 script and activator solution has been swapped out with general purpose master script and cubic activator. These use references to determine NPC spawn patterns instead of being hardcoded. - Debug messages added to the new script, although are disabled for general users. - Faction reputation added to all relevant markers - Reputation added to relevant vanilla markers: I.e Camp Forlorn Hope. Grammatical Review Carried out. The original Crimson caravan marker has been disabled and replaced with an interior marker, scripting in place to ensure NPC behavior is correct there.
Version 2.0.0
Scripting Overhaul. Made changes to activators, made them persistent. Added new cubic activators that deal with strip scene randomization. Cleaned .esp and had a manual passthrough. Removed unused scripts. Fixed an issue where the Fort entrance script was incorrectly renamed.
Version 1.9.0
New locations added (Check description) Moved Marker from Caesar's tent to outside of his tent. Scripting in place to ensure NPC's spawn.
Version 1.8.0
Fixed bug that prevented areas in version 1.70 from appearing ingame.
Version 1.7.0
Added new locations
Version 1.6.0
Scripting to spawn NPC's on the strip has been implemented
Version 1.5.0
Some new locations added
Version 1.4.0
Bug fixes & New locations, archive updated to place .esp in the data folder.
Version 1.3.0
Cleaned Masters
Version 1.2.0
Added new locations (Fiend Territory & Legion Dead Drop) started producing the framework required to handle the strip's scripts.
Version 1.1.0
Spelling and grammatical errors fixed, removed some faction specific prefixes, further cleaning via FNV edit and header files updated.