Adds a custom two-hand melee weapon to the game, shaped like the head of a Giddyup Buttercup toy.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
The mesh and plugin are entirely my own creations.
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 3.0
Added standalone texture (Mod no longer requires TTW)
Version 2.0.1
Added weapon to appropriate Form Lists
Version 2.0
Completely re-made the mesh from scratch (Pony's nose now looks more like a chess piece)
Added "Unicorn Horn' mod (Increases damage by 10%)
Tweaked damage output of unmodded version to be slightly lower (Applying Unicorn Horn mod now brings damage back up to previous level)
DESCRIPTION This is a custom melee weapon mesh I made just for fun, using the handle of the X-2 Antenna from Old World Blues, topped with the head of a Giddyup Buttercup robotic pony. Gameplay-wise, this is a cloned super-sledge with a fractionally-higher crit and limb damage multiplier.
As of version 2.0, the mesh has been completely re-done from scratch to make it less ridiculously oversized. I also edited the shape of the head so that the nose points down at more of an angle. I think this looks a lot better (more like a chess piece, less like a fat hockey stick). Lastly, I added a glowing blue horn and a custom attack sound. Now, the pony neighs in its tinny little robotic voice every time you swing!
LOCATION
Spoiler:
Show
The weapon can be found in Goodsprings, in the empty trailer behind the General Store. (One of these days, I might get around to making a custom dungeon and/or quest to get it but for now, this'll have to do)
Of course, if you're feeling lazy, you can always use the following console command (Substitute ## with the number of the mod in your load order):
player.AddItem ##000ADE 1;Gives Splattercup
INSTALLATION Extract all the files in the archive to your New Vegas data folder (which is the same folder where FalloutNV.esm is located) and then enable the ESP either in your mod manager of choice, or under "Data Files" in the launcher that runs when you start up New Vegas.
Any comments and constructive criticism are welcome. Feel free to use the mesh in your own mods, but please give me a credit if you do! Thanks!