Bandit Militia parties roam the world with heroes leading them. Bandits band together. They train and upgrade, becoming more powerful and pillage villages. Highly configurable, small CPU usage.
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fix bandit quest parties from engaging in other activities
randomize hero bodies
fix parties moving between settlement patrols for no reason
try to find better spawn locations to avoid impassable terrain
Version 3.18.1
add automatic removal of bad/damaged items from player inventory (at load or on nuke)
increase max item value default from 5000 -> 10000
Version 3.18.0
fix vanilla bandit party count being affected - now vanilla levels
remove BM speed nerf
Version 3.17.1
let BM train troops without having requisite items (horses) = more cavalry
fix localization of settings with newlines breaking translations
add debug log statement to print out party counts daily
Version 3.17.0
add all missing strings to localization file
Version 3.14.0
fix Extortion By Deserters and any other quest involving special quest parties from being interefered with
fix BM counting towards world bandit headcount (MOAR vanilla bandits)
Version 3.13.0
various fixes for compat with GloriousTroops
Version 3.12.0
fix undersize parties from merging
fix BM parties from interfering with world bandit count (expect lots more vanilla bandits now)
Version 3.11.0
add support for 1.9
Version 3.10.0
compatibility with De Re Militari hidden troops
new party makeup feature. new BM spawns will be comprised of mixed, balanced numbers of infantry, ranged and cavalry units (note DRM has no qualifying cav)
Version 3.9.9
increase MaxItemValue default 3000 -> 5000
patch ServerAsSoldier Extortion By Deserters quest
Version 3.9.8
fix "nuke" possibly leaving stuck battles
fix two bugs in daily training resulting in insufficient training
fix rare freeze in AdjustCavalryCount
improve compatibility with Realm of Thrones mod
Version 3.9.7
fix crash at MapDistanceModel.GetDistance()
Version 3.9.6
fix lords not attacking BMs
Version 3.9.5
fix non-BMs getting gang names
fix some army ping-ponging
reduce impact of nearby BM in AI decision making
fix daily training chance disabled regardless of setting
fix non-fatal crash in SpawnBM where the MinPartySize is large
tightened up merge radius
Version 3.9.4
fix Caravan Ambush quest
fix vanilla bandit parties becoming extinct
Version 3.9.3
really fix Merchant Needs Help With Brigands quest (BM do not count towards goal)
really fix hideouts being perpetually emptied and invisible
Version 3.9.2
fix armies switching targets and not sieging
new deferred logger uses no CPU when logging is disabled (thanks Frosty)
Version 3.9.1
fix crash in AdjustCavalryCount
fix hideouts being perpetually emptied and invisible
fix Merchant Needs Help With Brigands quest
Version 3.9.0
SAVE PROBLEMS FIXED (various vanilla crashes from bad data)
save bloat also fixed
nuke function enhanced (this once, if updating, nuke ~10 times to be sure it's fully cleaned)
Populate the world with Bandit Militia parties. When bandits get close and meet certain conditions they band together with a hero to lead them in battle, don't expect disorganized mobs. Large Bandit Militias may also split apart, become two smaller but more dangerous parties. Each transition triggers training, and their troops improve.
--- The mod is very configurable and these settings are exposed thanks to MCM mod. I've tried to make the setting descriptions helpful. You can also adjust the settings in game without reloading. There are 2 presets, Default and Hard.
What to expect:
bandit parties will seek other nearby bandits and form Bandit Militias
Bandit Militias will spawn in the world
each BM party has an Avoidance score for each lord
Avoidance is gained by lords destroying BM and lost by BM defeating lords
BM exchange Avoidance knowledge with nearby BM
This mod does add data to your save game. I've included an easy uninstall method. You can uninstall by using the hotkey Ctrl-Alt-N to clear all the mod data, then save, exit, and disable the mod.
Please back up your save game or make a new checkpoint save. You're responsible for your game integrity. Possible compatibility issues: - Bandit Nations (tons of parties) Nov 2022