Mount & Blade II: Bannerlord

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About this mod

Bandit Militia parties roam the world, forming from other bandits, with heroes leading them. They train and upgrade, becoming more powerful. Highly configurable, small CPU usage.

Permissions and credits
  • Mandarin
You can find me on Discord at the TaleWorlds server: with the handle @gnivler#1010.


Populate the world with Bandit Militia parties, that form when bandits get close and meet certain conditions.  A hero comes forward to lead them.  When they get very large, they may also split apart.  Each transition gives them training, and their troops improve.  Their hero will command so don't expect disorganized mobs.

The mod is very configurable and these settings are exposed thanks to MCM mod.  I've tried to make the
setting descriptions helpful.

Just install it and the militias immediately start forming and growing.  You can also adjust the settings in game without reloading.  There are 2 presets, default and Hard.

This mod does add data to your save game.  I've included an easy uninstall method.
You can uninstall by using the hotkey Ctrl-Alt-N to clear the world of Bandit Militia parties, then save, exit, and disable the mod.

Please back up your save game or make a new checkpoint save.  You're responsible for your game integrity.

Possible compatibility issues:
- problems reported with newer Calradia Expanded: Kingdoms - 9/9/2021
- problems reported with 1.6.5 and Diplomacy - 1/9/2022

Thanks to:
Balbor - testing, bug reporting
Kaptain - testing, bug reporting

My Bannerlord mods:
Bandit Militias
Fed Garrisons
Smithing Stamina Stop

Click here to support my work on Patreon!