A fantasy modular total overhaul with magic, technology, items, auras, multi-projectiles, and kingdom troop trees. Complete revamp now includes fantasy races such as the Undead, Vampires, Orcs, Goblins, Drow, and Elves. 1.5.4+
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
HUGE SHOUTOUT to yhyu13 for his collaboration in coding in his shotgun feature into this mod!
Complete rework of the drow - wands and staves included
New High Elven armor - they now have very powerful spears
ADamnSexyName's Swadian Armoury
Jestle's Firearms
FerDuhrer's Roman Galea Helms and adjustmetns I've made to them
New aesthetic for the greenskins
Probably a lot more but I forgot :)
Version 1.6.2
While I wasn't able to reproduce the issues that caused the CTD's my self, I've included a temporary fix for what may have caused some issues.
Please let me know if you are still encountering CTDs if you are:
1. On bannerlord 1.5.3
2. Started a new save
Version 1.6.1
- Fixed CTD with empire troops
- Removed old hybrid items, added a few for testing purposes for people to try out. Will be further developed later.
Version 1.6.0
Replaced the empire with the new roman-inpsired aesthetic (however, this is NOT rome) and better firearms.
Magic to come in a future update.
New pistols, muskets, particle effects, troops, models, etc.
Version 1.5.8
Part 2 - "Gifted Humans" can be found in empire towns - this is the apostate line but will later be updated to include more.
Unfortunately, BL is set up so there is only one "mercenary" base troop that is found. I circumvented this by replacing the imperial armed trader with the mage upgrade tree.
I'll use a similar tactic to include "adventurer" mercenaries in each kingdom. Orc adventurers in the orc kingdom, etc.
Also fixed levels of Brimstone brigade ranged units.
Version 1.5.6
Part 1 of mercenary troop tree changes.
New troop tree - the Brimstone Brigade.
The Brimstone Brigade are Sturgian remnants - those who survived the cataclysmic events and betrayal of the Vampire Counts which led to the undead taking over their homeland. While most of the Sturgians died during this event and the following battles, some survivors formed their own mercenary company with the purpose of gathering enough gold, troops, and power to retake their homeland. They can be found in taverns all over Calradia, and experienced members are said to be worth their weight in gold.
Later on, I plan on adding this company as a rebel minor faction in the Sturgian lands.
Version 1.5.4
Fixed a tiny typo in 1.5.3.
You can enter towns and villages now
Version 1.5.2
- Various small fixes
- Increased rifle / cannon reload speed to 6 seconds, and improved the damage of rifles. Carbines should have a similar reload speed as before.
Version 1.5.1
-Fixed a CTD for Undead Villagers and them being naked. They only had civilian clothes, and id not have "armed" clothes, caused a CTD for some reason.
-Changed looters to Feral Undead (requires a new game to see).
Version 1.5.0
-First release of the revamp.
-All factions have been redone, now includes fantasy races such as Orcs, Goblins, Elves, Dark Elves, Vampires, and the Undead.
-All in one download, make sure to remove old items / kingdom modules.
-If you don't want the kingdoms and only want the items, you can just delete the non-items modules after downloading.
-I'm aware hair icons don't match what they actually are, I had to rearrange some hairs to make them fit better. Units are assign hairs in a "range" so if there are random braids in the middle, it throws things off. I haven't figured out how to change the icons yet, but I'll get to it later.
Version 1.3.8
- Added Double + Triple shot arrows
- Fixed incorrect armor value on an item
Required for Latest Forest (1.0.2) + Dynasty (1.2.3) releases
Version 1.3.6
Changes to aura effects to increase performance.
Version 1.3.3
- Added support for Battania remake - Children of the Forest
- Reverted nerfs to Vlandia items + increased dmg of gunpowder weapons.
Version 1.3.2
- Various additions for Midgardia (Sturgia) Kingdom support. Armor, weapons, a new large horse.
- Changed HeroicAura1 to have only 0.1 radius, and +100 Morale. Whoever wears an item with this aura will never retreat
- Any items previously with HeroicAura1 were moved to HeroicAura2.
- See Midgardia Info for more details
Version 1.3.1
- Balance changes, some nerfs to Aserai equipment
- Balance changes + empire equipment for Empire Kingdom Tree
Version 1.3.0
- Fixed some hybrid items (gems and scrolls) having a weight value of 0.0
- This should resolve any CTDs with units that use these items, if they die too fast. I missed this previously when I only fixed spells.
Version 1.2.9
- Support for Vlandia to use firearms, a modified version of bestmods168's Hand Cannon Mod (https://www.nexusmods.com/mountandblade2bannerlord/mods/1395)
-Enchanted Gems - Shadow Blast (spell that was added in 1.2.8)
-More tiers of gunpowder weapons
-Multi-proj grenades
-(CA) classification of items for easy sorting
-Name errors
Version 1.2.8
- Added in gunpowder firearms, a modified version of bestmods168's Hand Cannon Mod
- Added in new spells, "Spell of Shadow Blast" and it's multi-projectile versions
Version 1.2.7
- Fixed a bug that caused a CTD when units with spells died sometimes. Cause was having a wieght="0.0" value. -
- Please upgrade!
Version 1.2.6
- Had to simplify auras to prevent some issues. Later on, we will revisit the particle effects for variety. For now, they have been set only to auras with continuous effects, drastically reducing the variety of effects we could use. This will prevent any odd things with combat however.
- Right now, there is a known issue that if the player is wearing the item with the aura, the particle effect will not apply to others. TW is changing their particle system, we'll take a look later.
- Added support for the Khuzait Dynasty, a ancient Chinese Dynasty themed kingdom with powerful cultivators and a new type of unit that rides on an invisible and low horse. These units have very high speed and maneuverability.
Added in some DOT items + Healing items
Version 1.2.4
- Yhyu13 fixed an issue with a few repeating auras that caused the player to sheath their arrow if it was being held.
- The drawback to this is that, some auras will not be present when holding a ranged weapon.
Version 1.2.3
- Spell meshes: Glowing orb in hand
- Added a few "invisible" horses. These have a low size, high s / m. Supposed to be "flight" but still has a horse sound XD
The horses are for a new type of troop with the Khuzait. The horses will be low, almost infantry level, but will have high speed and maneuverability. This is to simulate "flight" for Khuzait Dynasty Cultivators coming later.
Version 1.2.2
- Removed test items that caused clutter and had no effect.
- Added new unique items with Defense Auras.
- NOT save compatible, sorry!!!!
- Removed test items that caused clutter and had no effect.
- Added new unique items with Defense Auras.
- NOT save compatible, sorry!!!!
Version 1.2.0
- Major restructuring of the way items are stored. No longer will there be a super long items.xml. They should be structured into categories.
- yhyu13's been hard at work and has implemented an aura feature. There are currently Offense (+dmg on attack), Defense (-dmg recieved), Fear (-enemy moral), Heroic (+friendly moral), and Slow (-enemy speed). Note, although multiple auras can be used at once, you cannot stack two of the same kind. They will be overwritten. Also, most effects will look at the best at night, as always. We plan on adding more later.
- New unique items which make use of these effects have been added. This is just an introduction to the effects, more will be added at a later time, and please feel free to add suggestions for new Unique Items in the forums.
- New Kingdom Troop versions will require the latest Items Module.
- Vlandia: New "Commissar" troop line that carries a Banner (acts as a shield and can block), and has a heroic aura that will give +moral to friendly troops. Heed the Imperial Truth!
- Aserai: New Samum (demons from Arabic lore) Elite troop line that has a fire effect and increases offensive power of those close by. The radius for this is small. They also use the "Blazing spear" spell.
Just realized I forgot to remove some test items + add in times for DefenseAura1 and DefenseAura2, sorry! Will add them in the next update + have the test items removed (most of them don't actually have aura effects).
Version 1.1.2
-Reduction to missile speed for some magic spells. This will give a better view of them during battles, for the Aserai Magocracy.
-Aserai Magocracy released. There is a complete troop tree, but it isn't the final vision, and will likely change over time.
Version 1.1.1
-Fixed an incorrect value for equipmentlist.xml AGAIN. Sorry, it is working now.
Version 1.1.0
-Fix an incorrect value in equipmentlist.xml
Version 1.0.9
1.0.9
-Added in some more "scrolls". These are essentially single-use spells added in preparation for the Aserai Magocracy getting added next.
-Increased ammo count for some spells such as Fire Bolt.
1.0.8
-CN localization
-Piercing throwing hammers
Version 1.0.7
Small addition:
Added in throwing knives with multiple projectiles for those who like to play as rogues.
Please see v1.0.6 change log for additional changes.
Version 1.0.6
- Fix by yhyu13 that corrected some projectiles pointing in directions that didn't match their velocity.
- Included a multiple piercing Thor's hammer (single projectile, and multi) per user request.
Version 1.0.5
- Nothing major, fixed some incorrect values + the mesh for Enchanted Focus-Sword Tier 4.
Version 1.0.4
HUGE SHOUTOUT to yhyu13 for his collaboration in coding in his shotgun feature into this mod!
MB2Shotgun is not needed for this as he has coded it directly into Calradia Awakens.
Added in a variety of items that will now fire multiple projectiles.
This includes spells, bolts, and arrows.
In general you will see a "P" in the item name indicating how many projectiles it fires
Firebolt T1 = 1 fire bolt, Firebolt T2P3 = 3 fire bolts, etc
Version 1.0.3
- Per a request, Enchanted Spear and Enchanted Sword can now be reloaded on horseback, regardless of whether or not you have the perk. I reduced their ammo limit to 3 from 5.
Version 1.0.2
- Updated the Spell of Warding (Grimoire Shield) to face the character and look more like a floating grimoire.
Version 1.0.1
- Reverted most spells from “Boulder” weapon_class and ammo_class back to “Stone”. This will remove the loud impact sounds when hitting enemy units. I left it for a few spells such as Earth Boulder and force spells.
- Reverted Fire Ball spell physics_material from “boulder_stone” back to “burning_jar”. Although this will give it a breaking glass impact sound on the environment, it’ll return it’s fiery explosion.
The winds of change have come to Calradia! A turbulent time of change, awakening, magic, and technology. Undead, orcs, goblins, elves, and dark elves have been added to the game.
Installation
Spoiler:
Show
Vortex I highly recommend using Vortex to install any mods 1. Go to the Files section, and download the appropriate Items file using the "Mod Manager Download" button. 2. The mod is now an all in one download, separate versions will no longer be supported, but if you only want the items, you can simply remove the other two modules included in the download and only use the items module. 4. !CA_LoadBeforeNative should be loaded above all another modules, including the bannerlord modules, so it should be above Native 5. Kingdoms should be loaded below the items module. 6. Enable the module(s), and enjoy.
Manual I highly recommend using Vortex to install any mods BUT: 1. Go to the Files section, and download the appropriate Items file using the "Manual Download" button. 1. Go to the Files section, and download the appropriate Items file using the "Mod Manager Download" button. 2. The mod is now an all in one download, separate versions will no longer be supported, but if you only want the items, you can simply remove the other two modules included in the download and only use the items module. 4. !CA_LoadBeforeNative should be loaded above all another modules, including the bannerlord modules, so it should be above Native 5. Kingdoms should be loaded below the items module. 6. Enable the module(s), and enjoy.
Both: UNBLOCK all DLL files from this mod. This should be done with any Bannerlord mod. 1. Right click the DLL 2. Properties 3. Unblock
Items
All items can be found in various settlements, or obtained via cheats.
--
Kingdoms
WORK IN PROGRESS 1. The Holy Kingdom of Vlandia Traditional medieval society, they vilify magic. Will make use of "faith" based power in the form of auras. Their elite units will have defense, attack, and healing auras.
2. The Nehktari Dynasty An ancient dynasty of dark elf enchanters that rule thedesert to the south. The faction is ruled by enchanters, who are divided into three cults. The Eagle-Cult, The Silver-Serpents, and the Gold-Serpents. The Eagle-cult serves, and the Medjay order are the bravest of both serpent factions, created to maintain the balance between the ruling factions.
Has a focus on enchanted staves and wands.
3. The Calradic Empire of Man A fractured super power, they've rapidly developed advanced technology to combat the undead threat.
4. The Undead Empire The primary cause of the empire's downfall and loss of power. Led by the Vampire Count's of Sturgia, they have resurrected an army of undead. While the undead are sentient, they are bound to their Vampire Lords and cannot defy them.
5. The Elven Aliiance High Elf / Wood Elf Faction.
6. The Greenskin Horde Orc / Goblin Faction
Fantasy Race Preset Examples For CA 1.6.5+ - Ctrl +C then in Character Creation do Ctrl + V - From here edit as you see fit!: If it doesn't work, copy to a document and fix the spacing.
Male: <BodyProperties version="4" age="22" weight="0.3" build="0.3" key="00003C0DC0CC00092E7E766A75C5FF83B07A8865B7887AE8FEF3FF787FF0631000977603098458060000000000000000000000000000000000000000552C3006" /> Female: <BodyProperties version="4" age="22" weight="0.3" build="0.3" key="00003C0DC0CC300C2E7E700A75C5FF83B07A8865B7887AE8FEF3FF787FF0631000977603098458060000000000000000000000000000000000000000552C2003" /> -- Warning: Removing this mod will prevent you from using a save file. Adding this mod back in will allow it to be used again. This is due to the missing item IDs once this mod is removed. -- Not Compatible: Realistic battle mod, as it will cause the magic spells to do almost 0 damage. DCC is also most likely not compatible. --
The Team + Shout Outs: BenjiG91 / KingKilo - Me Hangyu5 / yhyu13 - Developer of the original shotgun mod for bannerlord, he is responsible for the aura feature (not used as much in this mod) and multi-projectile (as seen when using the blunderbuss in this mod) features the Calradia Awakens mods make use of! Lyon - Responsible for several models used in game! This one's skills have improved rapidly and he was very kind enough to donate his time for your enjoyment! ThrashManic9 - This guy has been working hard to rig up some stuff for the mods! Timur - Creator of our lovely discord icon! Taleworlds - For creating such a lovely and amazing game, and supporting modders by actively answering our questions and providing supports. The TW Forum - Modding Discord people - A great community that offers help! anoldretiredelephant / shooterperson11 - Helps in a variety of ways from suggestions, feedback, names, colors, and even sounds. Jestle's Firearms ADamnSexyName's Swadia Armoury FerDuhrer's has made many assets for our mod and is essentially a god.
Free Resources Used: PLEASE NOTE: I had to drastically modify these resources, including but not limited to custom textures, ripping off and adding pieces, resizing, decimating, etc. The quality you see in game is NOT an accurate portrayal of the quality the original creators made. Please check out their work here: I need to repeat that everything has been edited, including sounds.