About this mod
Aid pilgrims in need across Vvardenfell with unique quests, choices, and rewards.
- Requirements
- Permissions and credits
- Changelogs
- Donations

by MwGek
About the Mod:
Embark on a journey of compassion and aid with Pilgrims in Peril. Across Vvardenfell, devout travelers face unexpected dangers and challenges on their sacred pilgrimages. Whether it’s recovering stolen offerings, curing illness, or resolving crises of faith, your assistance will shape their journeys and leave a lasting impact.
With unique encounters and quests, Pilgrims in Peril enriches the world of Morrowind by bringing the struggles of its devoted worshippers to life. Will you rise to the call and lend a hand to those in need?
Features:
7 Unique Quests: Aid pilgrims from the serene Fields of Kummu to the treacherous Ashlands between Ald-Ruhn and Ghostgate. Whether in the rugged West Gash or the desolate Ashlands, pilgrims are in need of your assistance.
Meaningful Choices: Decide whether to help those in need or turn them away. Each encounter has immersive dialogue, offering depth and replayability.
Scripted Events: Experience dynamic quests that rely on carefully crafted scripted events to enhance gameplay.
New Items: Discover custom-made weapons, artifacts, and clutter designed to make each quest feel unique and memorable.
Starting locations of the quests:
Quest 1: Fields of Kummu, near the Shrine.
Quest 2: On the road from Ald-Ruhn to Ghostgate
Quest 3: Near the entrance of the Koal Cave
Quest 4: Near the entrance to Maar Gan.
Quest 5: On a road in the Grazelands, between Zainab camp and Vos.
Quest 6: In a rented room in the Pilgrim's Rest in Molag Mar.
Quest 7: Vivec, Temple. Near the Shrine where Vivec stopped the moon.
Required mods:
The following mods are required to play this mod:
Tamriel_Data
OAAB Data
Compatibility:
Made compatible with BCOM, Holidays across Tamriel, the Publicans, Improved Inns Expanded and the Mountain of Fear.
This mod places actors and references in some interior and exterior cells. Mods that create extensive landscape or interior overhauls may cause conflicts with this mod.
Feedback and Bugs:
Feel free to share your feedback in the comments! I’m open to suggestions for improving or expanding the mod. If you encounter any bugs, let me know, and I’ll work on fixing them for you as soon as possible.