About this mod
-- aka Caméra --
Subtle dynamic camera and first-person viewmodel (hands) motion. More natural movement and jumping.
Target lock with shader effects (bokeh) and a sneak shader (vignette). Immersive cell transition effects (bokeh).
Highly customizable.
- Permissions and credits
1st-person animations in the video are from ReAnimation v2 and MCAR
Circular reticle, HP widget, sneak reticle, and hit markers are from a Réticule mod mod
Meant to be used with the Réticule mod, but will work without it.
Acknowledgment
High-speed blur shader by EpochWon
Cinematic black bars shader by Vtastek
Vignette shader by Wazabear
Hex DOF (Bokeh) shader by Wareya
High-speed wind howling sound by Nimlos' Sound
Thanks to taitechnic for helping to improve Dynamic Actors compatibility
Thanks to folk in OpenMW discord for name suggestions and overall help and support
Features
- Slight headbob when jumping.
- Viewmodel inertia when looking around.
- Visual and sound effects when moving at high speeds (mainly to enhance the feel of big, long leaps).
- Target lock (key bind should be set in script options) with a neat DOF bokeh shader active only during the target lock
- Immersive bokeh/darkening animated transition for entering/leaving interiors
- All of the effects are adjustable in Options->Scripts->Caméra
- few EXTRA EFFECTS(cinematic black bars on target lock and camera roll on strafing) - are disabled by default and can be activated in script options.
This is a Lua mod for OpenMW. It should work with OpenMW version 0.48+, though it has only been tested on 0.49.
Installation
- Install like any other OpenMW mod: copy the contents of the archive into your Morrowind folder (not the OpenMW folder), or—preferably—use MO2 to install the archive.
- Ensure that Options->Video->Post Processing is enabled
- Enable `DynamicCamera.omwscripts` in the launcher.
- Set a key bind for target lock in Options->Scripts->Caméra
- If the mod doesn’t work with your version of OpenMW, download the 0.49 release candidate (RC) build from OpenMW Downloads .
AI Disclaimer
I used ChatGPT to help write this description because I’m lazy, and it’s likely that ChatGPT was used for parts of the code too.