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Max Yari

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MaxYari

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100 comments

  1. bill8875
    bill8875
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    • 10 kudos
    It works, but it is lacking a configurable menu in-game.
  2. JoylessJoker15
    JoylessJoker15
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    • 9 kudos
    pardon but this is not an animation mod
  3. hjalmir
    hjalmir
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    • 8 kudos
    Hey, is it possible to make a feature to turn the distant view into adjustable blur effect? Not necessarily in this mod, but still?

    I know they l there's a blur effect feature in Dynamic Actors, but it's only for dialogue and I don't use the newest DA.
  4. MisterMoonsugar
    MisterMoonsugar
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    I am getting some strange behavior with target lock where my character shuffles on the spot endlessly. I think could be related to OpenMW's unlocked preview cam setting?
  5. xcr4sh
    xcr4sh
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    Love the depth of field with dynamic actors, but the spinning crazy camera when getting knocked down is pretty jarring. I only downloaded the latest version so not sure, other than that love it! 
    1. MaxYari
      MaxYari
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      Which knock down are you talking about, in which situation? Also have you altered anything in the settings? Disabled any features?

      Also are you on 0.48 or 0.49 OpenMW? Im not sure if I mentioned it on the page, but Its 0.49 only, I was assuming it will not even work at all on 0.48.
  6. mildro2489
    mildro2489
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    Hey Max, in a situation where you place the camera on the opponent and knock them out, it no longer follows them. Would it be possible for it to also follow them in this situation? I know that the hitbox is large enough that I can still attack and deal damage, it just looks a bit strange.
    1. MaxYari
      MaxYari
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      hm not sure, it follows the hitbox actually, following the actual animated mesh position might be possible - but I'll have to think about it.
  7. princeofwyrms
    princeofwyrms
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    Is the spinning issue when knocked down completely gone now? 
    1. princeofwyrms
      princeofwyrms
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      well I just tested and it's still a problem. When falling your character will get knocked down and the camera goes crazy
    2. MaxYari
      MaxYari
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      hmm, im pre sure i fixed the falling knockdown issue, maybe I unfixed it in the v2 update haha
    3. MaxYari
      MaxYari
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      No, its not happening for me, both for falling from great height and for being h2h knocked-out due to low stamina.
      Ensure you are not using the old version of the mod, i.e that you properly removed the old one before installing the new one.
      If it still persists - check f10 console and see if there are any errors (red messages) and share those here.
    4. zsouza13
      zsouza13
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      Max, it's strange but the spinning camera can still happen, I'm not sure the exact cause. But I see others are reporting it still with the re version. In my testing, old version was completely deleted. Thank you as always 
    5. MaxYari
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      ok, which knockdown are we talking about, I tested being down on your knees due to h2h hits at low stamina and knocked down from falling from heights - are you speaking of something else?
  8. postal1955
    postal1955
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    Sick mod, though is there any chance you could make it so that u can toggle the extra visuals to only happen during first person? Looks kinda weird in third person 😅
  9. euwhatson
    euwhatson
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    Very cool camera. Thank you. Can I suggest an option to disable cretain effects (headbob, roll srafing and roll look around) in third person to work better with mods like Action Camera Swap?
    1. MaxYari
      MaxYari
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      Those effects should work just fine in 3rd person as well. But if you simply want a way to have a way to enable some effects only in 1st person - it's possible but a bit of a pain to add that setting, if there'll be other requests for it - might do it in the future.
  10. zsouza13
    zsouza13
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    Max, what a fantastic update. Thank you, wow. 
    1. MaxYari
      MaxYari
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      You're welcome :)