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Scipio

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Scipio219

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32 comments

  1. princeofwyrms
    princeofwyrms
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    if I'm using OpenMW and Dynamic Music, do I need this update? 
    1. Scipio219
      Scipio219
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      The update only adds the currently existing music to the new Hlaalu areas added by Tamriel Rebuilt like Narsis and Hlerynhul... My update only affects vanilla engine MWSE as far as I know-- the author of Dynamic Music will have to update the soundbanks on his end if you want the same effect in OpenMW. I may send him a tell later if he doesn't but usually he's pretty good at staying up to date with me.
  2. telafanatic
    telafanatic
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    Is Exploration 4 based on Gate of Steiner? Love it
    1. Scipio219
      Scipio219
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      Good ear. Pretty sure I used the main motif for that song on the string core and played off of it with the plucked instruments keeping whatever sounded good.
    2. andrewautopsy
      andrewautopsy
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      OMG YES! I knew it sounded familiar but I couldn't place it. 
  3. xundeadbrittx
    xundeadbrittx
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    Hi scipio! It's been awhile since ive played my Morrowind and playing it again, i also have youtube recommend me your Redoran video and then i saw Hlaalu as well, got me even more hyped to continue playing! Everything works as i have tested quickly except for Hlaalu exploration tracks, they dont seem to play except for other music when in Balmora, Hla Oad. the music that plays is from "Revenant's Better Music System Improved for MUSE 2" track: "Hlaalu Redoran 1". I have updated me MWSE prior as well.
    1. Scipio219
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      It's almost certainly an incompatibility between our mods that are affecting the same locations.

      If you'd only like to hear my tracks in the Hlaalu areas you can delete any references to Hlaalu locations in the .json files within the other mod's "./MWSE/config/MS" folder. It looks like he has a few in there. I would open each one in Notepad and delete any references to Hlaalu locations that could be inside. That way you can keep his mod active to cover what I don't without removing it entirely. 
  4. Buttstream
    Buttstream
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    Great mod!
    Is there going to be a possible TR area add on later? Or how do I add these in those areas added by TR?
    1. Scipio219
      Scipio219
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      Yes I plan on adding some additional config files to encapsulate the new TR areas for each faction/relevant type of area. For now though, if you'd like to add them yourself, there is a file inside the mod's MWSE config folder called MS_c_Hlaalu.json in which you can add whatever new cell names you want to the list.
  5. Zoltier225
    Zoltier225
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    Love these music expansions, man. Easily my favorite music mods for any TES game. I love how well they fit in their respective areas without feeling obligated to be Jeremy Soule-inspired on top of just being really damn good music. Can't wait for Telvanni, Redoran, and whatever else you'll do.
  6. Debatemaster1
    Debatemaster1
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    Nice! Now, hopefully, we'll see more muse mods for the other great houses in the future.
  7. ReachHeavenByViolence
    ReachHeavenByViolence
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    This was easily the highlight of May Modathon for me. I hope work on the Redoran and Telvanni has been coming along well, cuz I know they'll be even better :D
  8. Reno77
    Reno77
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    The best of MUSE musics in my opinion (with your other musics). 

    Final Fantasy VI players may have recognized a part of "The decisive battle" track in the "combat3" mp3. 

    Well done, and thank you for this work 
  9. Scringo
    Scringo
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    No way! I can't believe you're making more music, I'm so excited to hear your compositions for the other great houses. Your previous packs are all so great, they add so much character to the game
  10. cubanbface
    cubanbface
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    Very nice, adding this. Thank you