About this mod
Enables all vanilla NPC classes, all Tamriel_Data classes, and all Tamriel_Data races at character creation.
- Requirements
- Permissions and credits
- Changelogs
This mod allows you to select any vanilla NPC class, Tamriel_Data class, or Tamriel_Data race at character creation. Should be compatible with most everything.
All NPC classes from the vanilla game are enabled.
The following classes from Tamriel_Data are also enabled:
- Artist
- Astrologer
- Baker
- Banker
- Barrister
- Broker
- Carpenter
- Cook
- Courtesan
- Dockworker
- Fisherman
- Fletcher
- Jeweler
- Lamp Knight
- Naturalist
- Potter
- Ratcatcher
- Sailor
- Scribe
- Cat-Catcher
- Therionaut
- Clever-Man
The following races from Tamriel_Data are enabled:
- Chimeri-Quey
- Keptu-Quey
- Cathay (Khajiit)
- Cathay-raht (Khajiit)
- Dagi-raht (Khajiit)
- Ohmes (Khajiit)
- Ohmes-raht (Khajiit)
- Suthay (Khajiit)
- Riverfolk
- Malahk Orc
- Sea Elf
- Hill Giant (*SEE NOTE below!)
- Reachman
- Imga
- Ynesai
- Ayleid
- Ogre
- Duadri
- Tsaesci (*SEE NOTE below!)
Please note that playing as a non-vanilla race may cause issues with third-party mods reliant on non-TD-aware race filtering. Use at your own risk. Project Tamriel and Tamriel Rebuilt usually account for the RaceScript IDs defined in this mod, however.
Cathay-raht, Dagi-raht, Ohmes-raht, and Imga cannot wear boots. All Khajiit have the same helm limitations as the vanilla Khajiit. Male Imga cannot wear helmets.
Playing as a Hill Giant will make it impossible to move inside most interiors, and you will be too far off the ground to pick items up below knee height. Hill Giants are NOT recommended for normal gameplay. GMST edits to iMaxActivateDist and iMaxInfoDist can resolve the latter problem, if you are very intent on playing as a hill giant.
Tsaesci animations are NOT complete, and may cause unexpected errors. Tsaesci are NOT recommended for normal gameplay.
This mod will not work without Tamriel_Data v12.