Hi! Are you planning on adding Alfiq Khajiit as a playable race? I'd love to do a run while looking like a cute bengal shooting spells from my tail, but I can see how implementing this might be complicated. (I've been lurking on the PT discord and I admire the hard work that goes into the little details.) So I would understand (and of course accept) a No, but couldn't resist asking.
So if I try to load up a game as a tsaesci character on OpenMW, my character has actual legs like all other playable characters in game, rather than a snake lower body. Given the description says they are unfinished animation-wise, is that just where it is in development for a playable choice, or did the installation get messed up in some way?
How likely is it that the race filtering breaks? I would like to play a variant of Khajiit but do not want my immersion breaking when an NPC refers to me incorrectly or not at all. Thank you!
I guess a bigger question would be how the other races are regarded as. Some should be pretty simple like reachfolk being bretons or keptu kuey being redguards. You could make a reach and say Hill Giants are (really fcked up) nords or that ayleids are altmer. But then you have stuff like the Chimeri-Quey, are those dunmer or altmer? Or the Sea Elves, are they Dunmer, Altmer or Bosmer? Don't even wanna think about Imga lmao
Can you make a version with just the races? This is the best TR_Data playable races mod out there, but unfortunately I also really like the Behind the Classes mod which already adds most of the NPC classes into the game anyway
I created a Ohmes raht character and found out they don't have a tail. when i checked the log file it said "Error adding NPC part: Can't find attachment node Tail" is this a solvable issue?
Ahh I see. Kaarstag was a Frost Giant though, not a Hill Giant. Frost giants could have some relation to frost trolls, hence the extra eyes. Skyrim giants are more vanilla, but then again if Project Cyrodiil stuck with the established lore of the later TES games, we wouldn't have awesome Anvil etc. And I agree, it gives Atmorans that extra alien and eerie feel, so hell sure why not. Amygdala giants ftw
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Are you planning on adding Alfiq Khajiit as a playable race?
I'd love to do a run while looking like a cute bengal shooting spells from my tail, but I can see how implementing this might be complicated. (I've been lurking on the PT discord and I admire the hard work that goes into the little details.)
So I would understand (and of course accept) a No, but couldn't resist asking.
I agree with their decision. It makes the idea of ancient atmorans quite terrifying.