Morrowind

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Created by

Kalinter aka KJS94

Uploaded by

Kalinter

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About this mod

Adds a new manor turret and overlook platform/skyport to the top of Tel Uvirith that grow automatically after becoming the Archmagister of Great House Telvanni.

Requirements
Permissions and credits
Changelogs
Overview:

This mod started off as an update to my old mod Uvirith's Manor. However, when attempting to update, I discovered that I didn't really like anything that I had done with the place anymore, so I pretty much gutted everything except for some clutter here and there and rebuilt the place from the ground up. The result is a much smaller but much more detailed and cozy interior, and a far more interesting exterior with far greater verticality. 

Features:

A new manor turret atop Tel Uvirith that features a main living area, a small display and storage room, and a cozy laboratory. You can also find a teleportation ring here to enable quick returns to your tower.

An overlook platform/skyport connected to the manor turret, at which to dock your airship from the mod of your choice, or to just take in the sights of the Molag Amur region.

A minor lighting overhaul for the exterior of Tel Uvirith. Most of the vanilla lights have been replaced with OAAB Data Telvanni Lights and several of these lights have been added to the new rooftop additions as well.

All of the new additions are enabled automatically as soon as you become Archmagister of House Telvanni.

Compatibility:

This mod does not modify the vanilla interiors of Tel Uvirith in any way, so mods only affecting the vanilla interior cells, such as Uvirith's Legacy, will be completely compatible.

Exterior Tel Uvirith mods will be compatible as long as they do not modify the vanilla lights at all or the top of the tower too much. Building Up Uvirith's Legacy/Grave is compatible. The original Uvirith's Manor mod is obviously incompatible. 

Installation:

Install the main data files folder.

If your are using MGE XE, merge the mge3 folder with the mge3 folder in your Morrowind directory. Regenerate distant land and when you get to the distant statics step add TheArchmagister'sAbode.ovr to your overrides. Distant statics for the new tower additions will be enabled after reading a note that can be found just inside the new manor.

Recommendations:

I highly recommend to use an airship mod alongside this to make use of the new skyport. 

For MWSE users, I recommend Yul Marshee and the Visage of Mzund by The Provincial Privateers.

For OpenMW users, I recommend Aetherius's Outpost - An Airship Haven by  Zackhasacat.

Credits: 

DimNussens for his Telvanni treepod and hanging clothes resources
Stuporstar for her Telvanni resources