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Mistersmellies

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MISTERSMELLIES

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33 comments

  1. Huricano
    Huricano
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    Is it only for me or always after loading the game you have to chose between options?
    Would be nice if you only have to do this once.
    1. MISTERSMELLIES
      MISTERSMELLIES
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      I made it this way intentionally but I understand why you may find that annoying. I wanted to provide an easy way of changing the option for people who wouldn't read how to do the console command.
    2. Rav123
      Rav123
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      Could you provide an optional version please? Where you have to set it just once?
    3. MISTERSMELLIES
      MISTERSMELLIES
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      @Rav123  this has now been changed in 1.3 to just require setting once!
  2. Rav123
    Rav123
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    Can you add an option to sace the settings and make it a onetime start. I dont want to change the settings every time i start the game
  3. Jyggalagpuff
    Jyggalagpuff
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    This is a great mod, but it actually kind of breaks the game at the end. When you're in akulakhan's chamber you can't teleport out so if you die you just keep resurrecting inside the chamber, essentially you can't die, or lose. :D
    1. MISTERSMELLIES
      MISTERSMELLIES
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      Like most modders I've never actually finished the game so apologies for that 😅
    2. Jyggalagpuff
      Jyggalagpuff
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      !!! It's okay I made a patch Second Chances Fix at Morrowind Nexus - mods and community. You really should prioritize finishing Morrowind! :D
    3. MISTERSMELLIES
      MISTERSMELLIES
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      Thanks for making the patch!
  4. lucmobz
    lucmobz
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    Essential mod, it's great, only one thing: why is the lost soul gem model blue and badly textured (looks like the one shown in the video and is pretty badly shaded, probably the normals of the mesh are too coarse), the yellow version you have in your screenshots looks 10 times better, how do I get that version?

    Another minor thing, why is gold capitalized in the text that gives the four options, I think there should be a space after the comma and gold should not be capitalized.

    Thanks again.
    1. MISTERSMELLIES
      MISTERSMELLIES
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      You're right on the grammar. It's been a long time since I made this mod/used blender but it's something to do with the way I set up the texture/colour on the model. It looks different in different situations/lighting I think. Just happened to look that way in that city in the video. I think it has an animation built in with the colours they're meant to change gradually over time but not visible in all lighting conditions.
    2. lucmobz
      lucmobz
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      You did a great job and inspired me to pick up modding!
    3. MISTERSMELLIES
      MISTERSMELLIES
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      That's super cool! :) Join this discord if you haven't already:

      https://discord.gg/wjtaPVjY

      It's the Morrowind Modding community discord lots of people to learn from here.
  5. TomCrane
    TomCrane
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    I love the concept of this mod. Regarding how the options show every time you load - this should definitely be an openmw scripts option. Don't worry about people who don't read, as you mentioned in your other comment. Most openmw players are using other mods that utilize the scripts options, and it is the most logical place to put this kind of setting for your mod.
    I hope you consider making a version like this. Cheers!
    1. MISTERSMELLIES
      MISTERSMELLIES
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      I don't know how to make that (only know mwscript for now) but I think a similar mod might exist?
  6. qafoquwhfajdsh
    qafoquwhfajdsh
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    how 2 uninstall, effects still happening
    1. MISTERSMELLIES
      MISTERSMELLIES
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      Hi WAGNARSANCHEZ,

      Are you still having this option? Did you remove it in the load order/openmw.cfg? What is happening still exactly with the mod disabled?
  7. Jyggalagpuff
    Jyggalagpuff
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    One of the best mods! Is there a way in the CS to edit this so that your bounty does not go to zero upon death, and also so it plays the death sound music when you die? It doesn't play "MW_Death" when you die.
    1. MISTERSMELLIES
      MISTERSMELLIES
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      It would be possible to open the CS and change the script to do those things yeah. I made it so it resets the bounty on purpose  because I didn't want you to get killed by guards on way to your corpse. You would just need to open the script in the CS and remove the payfine and payfinethief parts. Removing the payfine one would stop the stolen items being removed on death option from functioning correctly though. I recommend the below discord for anyone interested in getting in to modding:

      https://discord.gg/7e9GxmkU

      They're a very helpful group. They're event doing a kind of mentor/make your first mod event thing at the moment. Danaeplays on youtube has  lot of good videos too. Morrowind Scripting for dummies is a good resource for mwscript.
    2. Jyggalagpuff
      Jyggalagpuff
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      Oh that actually makes complete sense now. Thanks!
  8. bard195
    bard195
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    Brilliant, This might integrate nicely with bank mods.
    1. MISTERSMELLIES
      MISTERSMELLIES
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      Yes more reason to use a bank I guess! :)
  9. l33tmaan1
    l33tmaan1
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    Cool! Can you do a version for Imperial Cult characters?
    1. MISTERSMELLIES
      MISTERSMELLIES
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      I could do this easily yeah I might do that tomorrow as an optional file :)
    2. MISTERSMELLIES
      MISTERSMELLIES
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      This has been done by the way
  10. KittymirCuten
    KittymirCuten
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    • 20 kudos
    I feel very elated to know I'm not alone in wanting TES games to play more like Dark Souls, extremely excellent mod, I will endorse it in when the endorse timer lets me.