Mh latest nightly, omwscripts mod shows up in the launcher but pressing M doesn't enable it. It's probably something on my side but I still thank you for pushing out OMW LUA mods...I'll get it to work eventually :p
I assume you have it enabled in the launcher. If so, it should just show up on its own and be toggled by 'M' . I'll try to see if it's something with the file structure! Especially because I want to add a lot of functionality to this, so making sure it works is... well ideal
Are the missing borders and background a 0.49 thing? Also, do you plan any further work on this mod? Or has anyone forked it under a different name? I'm curious because it hasn't been updated in 2 years. Anyway, great mod, one of the best I've ever used, it adds so little and yet it has a grand and intoxicating impact on immersion. I honestly can't play without it. And recently after deciding it's that time of the year to play Morrowind again and installing the Expanded Vanilla list, I remembered from my last time modding OpenMW that my game lacks something very important to me - holiday notifications! So I spent like an hour trying to find this mod again, glad I did.
Also, important note to 0.49 users (or 0.48 too, idk, I haven't used release in ages):
I've noticed that the mod displays the date one day backwards in my case. For example, the journal says "18 Last Seed" and the waiting window does too, but the mod displays "17 Last Seed". I've found an easy solution:
Go to the location of calendar.lua and open it with a text editor (on Linux it's /usr/share/games/openmw/resources/vfs/openmw_aux/) and find this line: 52| t.day = t.yday
Change it to this: 52| t.day = t.yday + 1
It works and doesn't break the internal calendar, now the date is the same everywhere.
I don't know if vortex will ever work with OpenMW, I haven't looked into it myself. Hit up the OpenMW discord and see if they know. Then I'll have to find out how to package it to work for vortex, which is something I've never used. One click install does sound good!
I mean it works quite well for everything else, I have installed over 200 mods into OpenMW with it. I could make this work for Vortex, But the point is it would still be work. I'm looking for the Skyrim experience of the one button dream(No matter the complexity of the mod/situation surrounding it) So long as the work and support of OpenMW doesn't stop, It will get there. I am a very patient person, ill wait 20 years if I have to.
What I mean is: I want to experience what other people have to offer! Not what my own hand is capable of. The internet is full of wonderous works of humanity! and time spent on making something of my own, is time spent away from all the awesome creations of other people! The only time I allow myself to "waste" is time spent talking with others like here! Cause nothing to me is more interesting and worthwhile then another person. Tho don't think i'd make a good friend xD To much time with one person takes away from interactions with others.
Personally a fan of modorganizer2 over vortex. when installing omwaddon's, just ignore the warnings the popup gives and export to openmw using modorganizer2-to-openmw
2.5 years late on commenting butl i absolutely LOVE your icon, from one gyaru lover to another
Go into date.lua which will be in the scripts>date folder under your data filles and change the v2 size under "local layout" from 163 to 160 this has solved the border issues for me.
Edit: i stumbled into a solution and sadly i don't see a way to erase this coment. Sorry for the inconvenience.
Hi! Love this mod, but i have a weird problem where the date and time widget appears on screen at all times, even over the inventory screen. They way i am set up it's a tad annoying. Is there any solution? Link to a screenshot for reference
52 comments
relativePosition = v2(.999, .780),
This one, I found works best for my hud setup in-game.
I honestly can't play without it. And recently after deciding it's that time of the year to play Morrowind again and installing the Expanded Vanilla list, I remembered from my last time modding OpenMW that my game lacks something very important to me - holiday notifications! So I spent like an hour trying to find this mod again, glad I did.
Also, important note to 0.49 users (or 0.48 too, idk, I haven't used release in ages):
I've noticed that the mod displays the date one day backwards in my case. For example, the journal says "18 Last Seed" and the waiting window does too, but the mod displays "17 Last Seed". I've found an easy solution:
- Go to the location of calendar.lua and open it with a text editor (on Linux it's /usr/share/games/openmw/resources/vfs/openmw_aux/) and find this line:
- Change it to this:
- It works and doesn't break the internal calendar, now the date is the same everywhere.
Safe travels :)52| t.day = t.yday
52| t.day = t.yday + 1
I think ill wait untill I can just 1 button it with Vortex(like the spoiled Brat I am)
So long as the work and support of OpenMW doesn't stop, It will get there. I am a very patient person, ill wait 20 years if I have to.
What I mean is: I want to experience what other people have to offer! Not what my own hand is capable of. The internet is full of wonderous works of humanity! and time spent on making something of my own, is time spent away from all the awesome creations of other people!
The only time I allow myself to "waste" is time spent talking with others like here! Cause nothing to me is more interesting and worthwhile then another person.
Tho don't think i'd make a good friend xD To much time with one person takes away from interactions with others.
2.5 years late on commenting butl i absolutely LOVE your icon, from one gyaru lover to another
On openmw 0.49 Text is cut on left and right borders (i have only change color text)
Hi! Love this mod, but i have a weird problem where the date and time widget appears on screen at all times, even over the inventory screen. They way i am set up it's a tad annoying. Is there any solution? Link to a screenshot for reference
Can we have an option to only show the time?
Also - not getting the box - only text - I am on openmw49 build, so that might be why.
thank you for sharing.