Morrowind

File information

Last updated

Original upload

Created by

Safebox - requested by RuffinVangarr

Uploaded by

Safebox

Virus scan

Safe to use

About this mod

Adds additional armour slots for accessories.

Requirements
Permissions and credits
Changelogs

What is it?
Created originally for RuffinVangarr's Fashionwind - MWSE Glasses and Goggles mod, this mod allows modders to add several more accessories to allow for more unique player identities.
Features
Current
Added in v1
  • 7 additional head slots (Default: 360 - 366)
  • Different meshes for individual races
  • Translation offsets for individual races
  • Scale offsets for individual races
  • Disabling accessories for specific races
  • Player support
  • NPC support
Added in v2
  • Rotation offsets for individual races
  • 12 pre-registered head slots
  • 9 pre-registered body slots
  • Body part culling
  • Custom slots for mod-specific accessories
Added in v3
  • Skin support to allow for full wearables instead of individual nodes
  • Claiming vanilla slots to allow exclusive one slot to take priority over another (eg. how full helmets replace open helms, not allowing bandanas with helmets, etc)
How do I use it?
See the tutorial HTML file in the main download or the example in the miscellaneous download for how to integrate the mod. Also see RuffinVangarr's Fashionwind - MWSE Glasses and Goggles mod for a practical example.
Credit
  • RuffinVangarr for the idea, request, testing, and screenshots of his mod's implementation (along with the logo and display card)
  • Greatness7 for the actual equipping / unequipping base code from Danae's Adventurer's Backpacks mod that was modified for use in this mod
  • Lucevar for the request to Onionise OAAB scarves to be wearable with hoods, which made me realise some potential flaws with v2
  • Qualia for attempting to Onionise the OAAB scarves earlier
  • Greatness7 again for the base skinning code