Morrowind

File information

Last updated

Original upload

Created by

Duo Dinamico

Uploaded by

Vegetto88

Virus scan

Safe to use

Tags for this mod

About this mod

A fully animated overhaul of Akulakhan's chamber.

Requirements
Permissions and credits
Changelogs
Donations

                                                                               


A.B.C.

Akulakhan's best chamber


Contents:

I. Requirements
II. Description
III. Compatibility
IV. Installation and Removal
V. Credits and permissions
VI. Suggested mods

I. Requirements:

- Morrowind
- Tribunal
- Bloodmoon
- OAAB data
- Tamriel data

II. Description

Akulakhan chambers have never been really at the level of glory that it deserves.
I and RandomPal could not make our heads around it, how is it possible that no one made something special out of it?
So here we are, the "Duo dinamico" back in action.

Now your game effort will be elevated with the better-animated background while fighting your sworn enemy (or friend?)

See the video to have an idea of the full mod effects:

-New animated cables implants
-Dreamer's  actively building AKulakhan
-Animated scaffolds and ropes
-A new hearth of Lorkhan
-New Akulakhan's textures
-OAAB-powered lava lake

A.B.C. includes the following folder:


        00 - Core Files
            Contains all the required meshes and textures.   

        01 - Optional version
            Contains an optional version of the mod with a more technological Akulakhan, as I would see a God-golem in Morrowind.

        02 - SVNR Cave patch
            If you use Lava caverns revamp from SVNR use this patch. (overwrite the original)

        03 - DNGDR patch    
           If you use Darknut's Greater Dwemer Ruins version 1.2 and want to avoid all conflicts, use this patch. (Overwrite the original esp)

   
III. Compatibility

This should be compatible with anything that doesn't directly change Akulakhan's chamber

IV. Installation and Removal

Manager: Mod Organizer 2 or Wrye Mash is highly recommended for easy installation, activation, and removal.

Manual: Extract contents of "00 - Core Files" folder to your Morrowind Data Files directory, overwrite if needed, then extract the contents of any desired patch folders, let those overwrite, and finally enable any desired plugins in the Morrowind Launcher. To remove this mod, simply deactivate its plugins.

V. Credits

Aoimevelho for the Akulakhan models and textures were used as a base for this one.
Sara Ferdinand for the inspiratonal sketch.

VI. Suggested mods


We  suggest the use of this mod together with ours:
Heartthrum: https://www.nexusmods.com/morrowind/mods/47178