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I always thought that Epic Ald-Ruhn did a really good job considering the landscape and architectural limitations of Ald-Ruhn. After using it for some years, some of the issues with the mod became really apparent and since there isn't really an alternative to it, I decided to improve it myself.
The main goal of my edits was to
- Declutter Ald-Ruhn - Make it feel more open and less claustrophobic (like seen in the concept art) - Improve the pathgrid - Fix some bad terrain edits - Rework the Ald-Skar entrace that had a lot of clipping issues. - Rework the temple part of town -> for this I decided to merge the mod with Ald-Ruhn temple expansion, which is a great mod that's also faithful to concept art. On this note, Ald-Ruhn temple expansion has also been tweaked a little bit, to make it feel less cluttered.
It's up to you to decide if I achieved what I wanted, I hope you'll enjoy the mod.
Note: you still need files from Ald-Ruhn temple expansion.
Suggested mods to use alongside this one: Bigger Temples.
Compatibility patch for Remiros Groundcover included as an optional file!