Morrowind
0 of 0

File information

Last updated

Original upload

Created by

OperatorJack

Uploaded by

OperatorJack

Virus scan

Safe to use

About this mod

Inspired by the Miscast mod from years ago, this mod adds consequences to casting spells that are beyond the caster's abilities. Unique miscast effects for every vanilla magic effect.

Requirements
Permissions and credits
Changelogs
Miscast Enhanced
By: OperatorJack






Description
Inspired by the Miscast mod from years ago, this mod adds consequences to casting spells that are beyond the caster's abilities. 

Now, whenever you fail to cast a spell, there is a chance that one of the spell effects in the spell will trigger a miscast. When this happens, you will experience 
negative effects relative to the power of the magic effect that failed, as well as relative to the effects of the magic effect itself. This means that failing to cast a more powerful spell will have more dire results. There is a 15% chance of a miscast occuring on spell failure.

For example, failing to cast Night Eye will now shroud you in darkness. Failing to cast levitation will cause you to float upwards into the sky like a balloon. 
For a full list of effects and their miscasts, see the document Miscast Enhanced - effects in the mod archive.

Currently, every vanilla magic effect is covered. This will be expanded to include all Magicka Expanded magic effects after the modathan is finished. 

Magic effects that are not currently covered will use the default miscast for the effect's school of magic. There is a Mod Configuration Menu (MCM) where you can disable messages and enable debug mode, if you prefer. Messages are used by default to notify the player of miscasts occurring. Debug mode will set the miscast rate to 100%.

This mod does not use or require an ESP. This mod IS NOT compatible with OpenMW.

Spoiler:  
Show

Requirements
- Morrowind
- Tribunal
- Bloodmoon
- MGE XE 0.10.1
- MWSE 2.1+
- Magicka Expanded Framework

This mod requires the most recently nightly build of MWSE. Please be sure to run the mwse-update.exe before playing this mod.
This mod requires the Magicka Expanded base framework. You do not need the optional spell packs to use this mod.

Permissions
This mod may be utilised for any purpose for Morrowind, as long as you credit me as the original author. It may not be used for other games.

Installation & Removal
Use a mod management tool to install this mod, or just install it manually, if that's your thing.

Removal
Uninstall this mod using your mod management tool. Clean your save.

Credits
Thanks to the creators of the original Miscast mod, on which this mod is based: Magius & Huskobar. You can find the original mod here.
Thanks to Lucevar for making the awesome video above!
Thanks to Greatness7 for help with the random teleportation, flotation, velocity, and other mechanics.
Thanks to RFD and other people on the Morrowind Modding Comunity Discord for their ideas and help testing.