An overhaul of the Morrowind interface inspired by SkyUI. Standalone OpenMW executable based on the latest nightly.
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Changelogs
Version 0.22a
Spell Cycle hotfix
Version 0.22
#In-Game Settings Tab
Fixed bug with magic QuickKeys assignment
Dynamic book covers are now optional, as I realize there aren't any mods right now which can utilize this correctly.
Book/Journal Font scaling fixed, size is configurable in real time in new setting slider
New in-game settings tab, you can find it as a new tab in the standard settings window, these include
Disable Tab Focus in inventory view (request from users)
Changing hotkeys for QuickLoot, right now only a couple but I plan on extending
Completely disable QuickLoot
Left click to activate is now toggable here
Book/Journal font size slider (works in real time).
Disable enchant glow at the shader level, this has noticeable performance boosts if you have a ton of enchanted in a cell (like a house).
# Quickloot
Works with all containers, corpses, plants, and even pickpocket!
Holding CTRL will take the item and equip it
Holding SHIFT will take the entire stack
Mouse wheel to scroll through items
Take and Take-All hotkeys configurable in new in-game settings tab
Supports Animated Containers/Graphic Herbalism for OpenMW, the animations will play upon taking a single item. If you don't have the mod, don't worry quickloot will still work. Container animations will not play when "taking all", this is intended.
Version 0.20
# Tooltips
Weight and value always displayed on bottom left with corresponding icons
Removed some redundant text strings in tooltip bar (like it saying "charge" before the charge meter)
# Inventory View
Live item preview-3D model of the currently focused inventory icon shows in place of your avatar
Item description from Tooltips Complete will show here
Avatar will reappear when switching categories or when you enable drag+drop
Avatar can no longer be rotated, sorry lewd modders
3D model can be rotated with mouse
Item lists now have rudimentary up/down key support
Press R to drop a single item on the ground
Stolen items now show the correct count, previously it implied the entire stack was stolen
Category icons now correctly scaled, should look cleaner in game
# Window enhancements
Title bar of inventory, spell, and barter menus now display the currently selected filter
Adjusted padding to save a few pixels
# Books
Book cover backs now dynamically change by using the texture of the actual book.
Note: Without the book jackets mod the textures will be hideously vanilla
# Spell View
Categories, for now only sorting by name and school is supported
A new drop down menu will show up, you can now select from all the available effects in the current category
# Misc
Merged with master just so I can say this is a "bleeding edge release" :D
Version 0.12b/c
Fixed critical container/companion bug
You can disable/enable left click to activate by setting the following to false in your settings file. It's true by default.
Version 0.12
You can disable/enable left click to activate by setting the following to false in your settings file. It's true by default.
Avatar is back! Now a toggable option when in inventory view (left-most button on header). You can now rotate it 360 degrees. Fully works with drag-drop functionality.
More responsive category buttons, they should resize up to a maximum width and fit in smaller windows. Works great with GUI scaling!
Latest Downloads will be hosted on Gitlab from now on.
STATUS: Updated to 0.48, available for linux and windows users from link below. Soul gem, onactivate with quickloot, and spell window issues should be resolved.
OpenMW saves in general are only forward compatible. Meaning, if you save a game in MorroUI it will likely no longer load in an older version.
This is not a mod in the traditional sense, rather a fork of the OpenMW engine that I worked on over the last couple weeks for myself that I decided to publish here. It aims to turn the UI into something more list-based and traditional. The icon-based inventory unique to Morrowind is pretty cumbersome, and it gets worse the moment you start hoarding, which is instantly. Here are the major features this mod offers.
list based interface for all item views
sort by columns, press the column header again to toggle the order (see pictures for categories)
ghetto stolen indicator (what items without count that will be confiscated from you)
bound, equipped, and magic item icon indicators
gold, encumbrance, and armor indicators in a single row
overhaul of filter views, no longer are they utter nonsense (see pictures for categories)
[SHIFT/CTRL]-click items to transfer items from containers to inventory (sadly no Take-All keyboard shortcut yet)
Installation
The following steps assume you have already installed OpenMW and set up the Morrowind data paths.
Extract the main download and extract to a folder anywhere you like.
Openopenmw-launcher.exe from within the extracted folder and activate morroUI.omwaddon in the plugins list.
Launch openmw.exe in the extracted folder, and hope that everything works
Credits
ElSopa, for giving me permission to use their (modified) icons from this mod here ❤️ Make sure to check out their other awesome mods! Permission was given for me to upload on Nexus, you do not have permission to redistribute these icons anywhere, including Nexus without the explicit permission of the mod author