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Lucevar

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Lucevar

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46 comments

  1. RithisAlrathith
    RithisAlrathith
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    Anyone knows if it's compatible with Magical Missions Recharged?
    1. Lucevar
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      Yep, should be. I didn't change the overall structure of the guild much, just moved some furniture around and added a few new areas. Tarancur should show up as normal and I don't think MMR adds anything else to the Balmora guild.

      Quest-wise everything added by this mod should be totally separate from the vanilla quests, so no interference there either.

      If you do run into any issues, let me know and I'll fix them. I also use MMR :) 
    2. RithisAlrathith
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      Aw awesome I'll give it a go then! I really didn't want to renounce to your guild expansions.
      Thanks again for this and your other mods!
  2. BlightBingo
    BlightBingo
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    In the balmora mages guildhall, I have a missing book mesh that "ori" shows is from the mod, are there any resources that I need to source from another download?

    The book is "Overview of Gods and Worship"


    Edit: Merged Objects.esp seems to have a typo in the mesh called for as "OverwiewofGods.nif" instead of "OverviewofGods.nif"
  3. CoffeeBeard0
    CoffeeBeard0
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    Perhaps missed this in the comments.

    Use the BCOM esp file or the one from this mod?
    1. Lucevar
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      There is no BCOM patch per-se. RandomPal included and then heavily modified (read: stripped things out so it's closer to vanilla) this mod. Not sure how much of it is left in recent versions of BCOM, but enough that they're not compatible by default.

      If you want the extra features in this mod (eg more clutter, more rooms, dialogue, quests), then load this esp, and also run the .bat file included (requires tes3cmd to be installed). The .bat file will remove the affected interiors and NPCs from the BCOM esp, so that the two mods can work together. You need to re-run that script every time you update BCOM, because the updated BCOM esp will have the ints/npcs back again.

      If you want to check what the .bat file does before running it (you should! It's good practice, because .bat files can run arbitrary commands), you can open it in something like notepad or visual studio code to check it. It will be just a series of tes3cmd commands to remove bits from the bcom esp.

      tl;dr use both the esp from this mod and from bcom, and then run the compatibility script
  4. PenelopeJenga
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    Gah! I cannot find Arthes Llaren for the life of me! The quest says: "Usually he's over at the corner club, by the siltstrider". I assume that's the Southwall Corner club? He isn't there :( Tried all the other clubs/pubs too with no luck.

    I tried placeatpc, "arthes llaren", 1,20,1 and it comes back with the error: Error: failed to create manual cell ref for arthes llaren (unknown ID)
    Does this mean Arthes Llaren doesn't exist?
    1. Lucevar
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      Arthes Llaren is in the Fighter's Guild, he's the guy in armor hanging out by the kegs. Marsh-Axe is just saying that he spends a lot of time with the people from the cornerclub.

      He should exist, but that isn't his id. (it'll be something like "luce_mio_bfg_arthes", not 100% if that's the correct id though)
    2. PenelopeJenga
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      I'm such an idiot, I realise I completely misunderstood what Marsh-Axe was saying and took it another way entirely!! I feel so embarrassed :/
      Anyway, thanks for the reply and thanks for a fantastic mod, I'll get back to looking for Wuleen-Shei :)
    3. Lucevar
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      It wouldn't be a quest for Morrowind without at least SOME confusing directions :D glad I could help, hope you enjoy the rest of it!
  5. hokan42
    hokan42
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    Nice to see an update that fixes a bunch of quest issues.
  6. GigaMira
    GigaMira
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    Question, did you add some kind of script on the stuff in Galbedir/Ranis's rooms that adds a 9k weight to the inventory of whoever wears it? Because Julan's animations are completely broken now even after removing this kind of weight found in his inventory and I'm worried my save is now bricked because of it.
    1. Lucevar
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      No, I didn't add anything like that. There are trapped items in Ranis's room, but the most they do is summon a daedra when activated. I'm not sure what could cause that kind of problem - do you have some sort of mod that adds weight to gold?  
  7. C3pa
    C3pa
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    It might make sense to limit the amount of food you can ask for in fighters guild kitchen. Alchemy is already exploitable. Great mod, thanks!
    1. Lucevar
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      Food now limited to once a day and bread only available early in the morning as of 2.0. Thanks for your feedback!
    2. C3pa
      C3pa
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      Sweet, thanks!
  8. cubanbface
    cubanbface
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    Same problem as Pherim. Except I could not free him because I can't find the key. Urgh. Also picked: I'm there for business.
    I found the key to release the argonian but...honestly this mod is really buggy. I released him and he does nothing at all.
    1. modgamer1978
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      I will settle for a version that just expands the guild and no quests. Unless the quest gets fixed then that is fine.
    2. Lucevar
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      This should be fixed in 2.0 - Brothes will have negotiation options now!
  9. olja
    olja
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    Very nice additions to Balmora guilds, like them a lot!
    Now I'm kind of stuck with strange explosion quest in Magic guild. I reached evoker status and could talk about it with guild leader, she think that it was Telvanny spy diversion. And it is all. What I am suppose to do next?
    1. Lucevar
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      Nothing, unfortunately - currently it's just a plot hook for a future quest that hasn't been implemented yet. Hopefully next version.
  10. Modgecko
    Modgecko
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    I really like what this mod has done to the Balmora guilds!! And I love the library in the Mages Guild (What is a Mages Guild without a library of knowledge - C'mon Bethesda!!?) There is a problem, though, in the borrowing of books - the posted rules say that if there is more than one copy of a book you can borrow it at Apprentice level or higher, but every time my Apprentice tries to take such a book all of the mages attack me!! Is there something I have to do, or someone I need to talk to, to be able to borrow books?
    1. Lucevar
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      Sounds like at some point I messed up the ownership settings in the library >< will add a note to fix this in the next version, with apologies to your poor maligned apprentice who has been unfairly attacked.
    2. Lucevar
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      Fixed in the latest version.