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Lucevar

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Balmora Guilds Expanded
v2.1
by Lucevar

Features
===============================
* Expands and OAABifies three interiors in Balmora
* New quests
* New NPCs with unique dialogue
* Noticeboards that point you to new and vanilla quests

Expands the Balmora Mages Guild
===============================
* General OAAB overhaul - including some new de_m furniture
* A new private quarters, where all regular guild members now have bedrooms
* Ranis gets her own quarters too - but watch out, she's paranoid
* What's a mage's home without books? The guild now has a half-decent library.
* A training area (protected by shield spells to prevent idiot young mages from burning the guildhall down, naturally)
* A spare bed the player can use - although you'll have to share with Ajira and Sharn
* A caretaker who keeps things clean
* A mysterious happening in the Mages Guild - was it stupidity, malice, or a Telvanni spy?

Expands the Balmora Fighters Guild
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* General OAAB overhaul
* Adds a kitchen and bar area, complete with an Orcish chef. Non-guild-members, vegetarians, and those of delicate palette need not apply.
* Adds rooms for the regulars
* Wayn's shop in the entryway now does a much better job of advertising his wares.
* Three new NPCs; one has a quest for you, one will comment on some vanilla FG quests.

Expands the Balmora Temple
===============================
* The Temple now has a small reading room, where Sundas classes for children and adult literacy classes take place.
* Two new NPCs with unique dialogue

New Quests
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* Help a desperate Argonian find her missing brother - ask for Marsh-Axe at the Fighter's Guild
* Help resolve a property dispute between Ajira and Galbedir
* Unique (if not extensive) dialogue for all the new npcs

Compatibility
===============================
* Incompatible with BCOM, because RandomPal included an older version of this mod (and then edited it substantially) - this can be resolved if you delete the cells "Balmora, Guild of Fighters" and "Balmora, Guild of Mages" from Beautiful Cities of Morrowind.esp using a tool like Enchanted Editor or tes3cmd.
* I've included a .bat script that will automate this process, please see the other readme for details
* I use BCOM myself and recommend using them together, as long as you do the above step ^
* Other mods that overhaul the guilds in Balmora are likely to be incompatible.

Credits
===============================
* Runspect, for the globe in the Mages Guild library
* Silveri, for the fireplace assets.
* The OAAB team for a lot of the other assets
* Pherim, Remiros, modgecko, Dragon32: bug reports
* Danae: feature suggestions

If I've missed anyone out, please send me a PM or a message on Discord. It definitely isn't intentional!

Changelog (spoilers ahoy!)
===============================
v2.1
- Galbedir will now correctly charge you for the certificate of ownership
- Fixed a potential infinite loop in Galbedir's dialogue if you chose not to buy Ajira
- Fixed a mismatched quotes error in some of Brothes Oran's choices
- Added some quest commentary to the Orc chef
- Added locks, traps, and proper ownership to Ranis's room
- Added compatibility script for BCOM (thanks Qualia!)

v2.0
- Overhauled the interiors using OAAB assets
- Fighters Guild: loaves of bread now respawn, but are only available early in the morning
- Fighters Guild: you can only ask for a good meal once a day
- Removed a number of loose assets (Stuporstar's Books of Vvardenfell, Runspect's sink, loch's deck of cards) which didn't quite fit aesthetically, or which have been replaced by OAAB assets
- Mages Guild: added ownership where necessary
- Storeroom key now available
- Fixed issues where the Mages Guild library lending (aka "taking") rules didn't match what you were allowed to do in game (aka what ownership allowed).
- Added the Property Dispute quest
- Significant additions to the Wuleen-Shei quest. You can now complete it, for one. Probably hundreds of lines of dialogue added.
- You can now negotiate with Brothes Oran for Wuleen-Shei (and the other slaves)
- You can now help Wuleen-Shei escape via a scroll of divine intervention.
- You now get proper rewards for the Wuleen-Shei quest.
- Lots of general script fixes
- Lots of esp and dialogue cleaning.
- Added a walkthrough

v1.1
- Added significantly more dialogue and roleplay options
- The quest is now completable (hindsight from 2.0: if you squint)
- Added ownership to a number of items in the fighters guild.

v1.0
- Initial release