Hi, for some reason upon adding your shaders to my MW The resolution is locked to 1280x720. this is with the resolution on MGE xe set to 1920x1080. When i try to change the resolution in game back to 1920x1080, Morrowind hard crashes.
A reinstall does not fix it or not for me. I had to delete your mge3 ini, run MGE XE again, and manually add your shaders to get my screen resolution back to normal
Most likely you figured it out on your own by now but just in case you haven't...
You won't find that setting in the game Morrowind itself, instead start up MGE XE (required for these shaders) and the Ingame tab should be the third option starting from the left.
"There's no major issues using OpenMW instead of the engine upgrades listed here.You have to pick the non-bump mapped versions of mods and use a OpenMW-compatible grass mod. MO will require an extra plugin to use it though."
I noticed you don't have an HDR shader in the shader list from the ini; is there a reason? I use the Adaptive HDR shader. Not sure if it's better without one. I have noticed it ruins the lighting from TLaD.
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10/10
You won't find that setting in the game Morrowind itself, instead start up MGE XE (required for these shaders) and the Ingame tab should be the third option starting from the left.
MO will require an extra plugin to use it though."
found this in the faq