For anyone wondering how to install this for OpenMicrowave on Android. Find the openmw.cfg that has " #This is the user .cfg. Feel free to modify it as you wish. " at the top and, providing the file is otherwise blank, you can paste this mod's changes straight into that. DO NOT attempt to change the settings.cfg, it would seem those changes are not supported for Android at this time.
For anyone running the most recent dev build for OpenMW(0.49+), set the Light Attenuation settings back to default in your OpenMW.cfg file. On the most recent version, the config changes provided by the mod turns all the lights ultra bright, and highly saturated.
Your guess is as good as mine as it’s been a long time since I worked on this but it looks like some are backup settings and some are for use with True LIGHTS and Darkness. Hope you can figure it out.
A few ideas: Turn up the game’s brightness? Use a mod that makes torches brighter like Skyrimised torches? Turn up the brightness on your monitor? Uninstall this mod?
The morning and the evening I get greyish coloration, what is the value responsible for that ? I tweaked some, but hard to pinpoint.
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Also, but not totally related, I’ll still ask anyway, just in case : Now that I migrated on .48, TLAD doesn’t seem to impact interior’s lights anymore, no matter what I tried, I can’t have true darkness inside… I first thought it has to do with the new version, handling lights differently or something… But since your mod seems to work as intended for nights, I’m not so sure anymore ! Any idea ?… Thanks, in any case. At least I have the nights ^^ And damn it looks guud !
For everyone that is looking for similar mod that is compatible with vanilla + MGE XE, check out MGG Weathers Darker Nights - it is a well-made preset for Weather Adjuster mod. Imo It does not look as good as this mod, but it's the best solution to get darker night for non-OpenMW.
Except the mod it requires, Weather Adjuster, specifically says "This is an MWSE mod for Morrowind. It is not compatible with OpenMW." so thats out the window.
Why edit the colors of TLAD's lights? This takes the option away from the user to keep the "zany" colors, unless they are willing to hand edit the esp to remove those changes specifically, which is a huge pain in the guar. Just my two cents.
Is this still working properly with the latest versions of OpenMW? Asking because from what I know they've changed the lighting engine since the release of this mod.
yeah on openmw 0.47 I just cannot get it looking anything like the screenshots on this nexus page. Everything is just much brighter than shown in these screenshots.
48 comments
Turn up the game’s brightness?
Use a mod that makes torches brighter like Skyrimised torches?
Turn up the brightness on your monitor? Uninstall this mod?
The morning and the evening I get greyish coloration, what is the value responsible for that ? I tweaked some, but hard to pinpoint.
Now that I migrated on .48, TLAD doesn’t seem to impact interior’s lights anymore, no matter what I tried, I can’t have true darkness inside…
I first thought it has to do with the new version, handling lights differently or something… But since your mod seems to work as intended for nights, I’m not so sure anymore ! Any idea ?… Thanks, in any case. At least I have the nights ^^ And damn it looks guud !
Imo It does not look as good as this mod, but it's the best solution to get darker night for non-OpenMW.
Edit: Fixed!