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About this mod

Patch for Purists strives to be an all-in-one patcher for everything in The Elder Scrolls III: Morrowind Game of the Year Edition that is considerd a bug, without introducing debatable and unnecessary changes.

Permissions and credits
Patch for Purists
By TES3 Community & Half11 (ed.)

Version: 3.0.5

1.    Description
2.    Requirements
3.    Installation
4.    Incompatibilities
5.    Permissions
6.    Contact
7.    Credits

Patch for Purists is an unofficial patch for The Elder Scrolls III: Morrowind Game of the Year Edition. It defines a bug as: "an immersion breaking issue which was clearly not intended by the developers". This definition was the benchmark for creating this patch. Patch for Purists covers pretty much every aspect of the game. A complete overview of fixes can be found in the Patch Notes.

“What distinguishes the Patch for Purists from existing player made patches?,” you may ask. My purist approach kept me from introducing debatable and unnecessary changes: balance changes based on personal preferences, so-called improvements in gameplay, and adding of unnecessary stuff. These are changes which, according to me, do not belong in a bugfixing patch because they go beyond fixing unintentional immersion breaking issues. Unfortunately, these are the exact changes that plague most player made patches. These patches force purists to play an outdated version of the game and alter the experience of new players who are not aware of these unnecessary changes to the original game, as was intended by the developers.

Morrowind, Tribunal, and Bloodmoon

First of all you must update to the latest offical patch (v1.6.1820). Steam and GOG versions of the game are up to date. If you are running the CD version of the game, the correct installation order is: Morrowind / Tribunal / Bloodmoon / Bloodmoon Patch v1.6.1820. When you are in doubt about the version of your game; this can be found at the bottom left of the main menu of the game.

Next place the files in this folder into you Morrowind\Data Files folder and overwrite files. The default location is C:\Program Files\Bethesda Softworks\Morrowind\Data Files. For Steam users it is C:\Program Files\Steam\steamapps\common\Morrowind\Data Files. Now activate Patch for Purists.esm under "Data Files" in your Morrowind launcher, and you're good to go.

In vanilla Morrowind, axes do not have unique Put Down and Pick Up sounds, but are coded to use the same ones as bows. To fix this you have to select the a specific option in the Morrowind Code Patch : "Separate axe inventory sounds" (under the "Mod specific" tab) before patching your Morrowind.exe.

The intended module load order is as follows:
    Patch for Purists - Dialogue Typos
    Patch for Purists - Base Patch
    Patch for Purists - Book Typos
    Patch for Purists - Floating Rocks
    Patch for Purists - Expansion Implementation
    Patch for Purists - Dialogue Inconsistencies
    Patch for Purists - Statistic Typos

Note: I would strongly advise against switching patches halfway through. Patches simply touches too many things. Wrye Mash can not fix this. My advice is to continue playing your old save on the old patch, and update the moment you start a new playthrough. This does only apply when updating from version 2.9.3 to the new version 3.0.x, or UMP/MPP saves. You should be fine updating for hotfixes (e.g. v3.0.0 ==> v3.0.4)

Morrowind Code Patch Highly Recommended
Morrowind Optimization Patch Highly Recommended
Correct Meshes Compatible
Tamriel Rebuilt Compatible
OpenMW Compatible
Texture Fix (Extended) Compatible at the expense of landscape variation
Unofficial Morrowind Patch (UMP) Not Compatible
Morrowind Patch Project (MPP) Not Compatible
Script Improvements or Script Fixes Not Compatible
GOTY Script Tidy Not Compatible
Script Fixes Not Compatible
Morrowind Rebirth Not Compatible

Because this patch involves the work of various modders - some of whom have given persmission only for this specific project - you are not allowed to convert/alter/modify/translate/improve/commercial use/use assets from or reupload this file to other sites under any circumstances without asking my permission. Some assets in this file belong to other authors (see Credits in the Readme). You will need to seek permission from these authors before you can use their assets.

Discord: Half11 #2779
Morrowind Nexus:

Thanks to Bethesda Softworks for developing Morrowind and the Construction Set.
Thanks to The Elder Scrolls III: Morrowind modding community, for without their commitment and permission this project could never have existed. Patch for Purists is dedicated to the many players who contributed to this patch in one way or the other (see Credits in the Readme).