Patch for Purists by Half11
Morrowind » Patches
Added: 31/07/2017 - 06:48PM
Updated: 17/10/2017 - 07:51PM

84 Endorsements

2.6.1 Latest version

1,894 Unique D/Ls

3,164 Total D/Ls

18,238 Total Views

Uploaded by half11


Last updated at 19:51, 17 Oct 2017 Uploaded at 18:48, 31 Jul 2017

Patch for Purists strives to be a all-in-one patcher for everything in the The Elder Scrolls III: Morrowind Game of the Year Edition that is considerd a bug. I define a bug as: 'an immersion breaking issue which was clearly not intended by the developers'. This definition has been the benchmark by the careful selection (and editing) of fixes from the Morrowind modding community, and fixing things by myself. Patch for Purists covers almost every aspect of the game. A complete overview of fixes can be found in the ReadMe.

What distinguishes the Patch for Purists from existing player made patches?
My purist approach kept me from introducing debatable and unnecessary changes: balance changes based on personal preferences, so-called improvements in gameplay, and adding of unnecessary stuff. These are changes which, according to me, do not belong in a bugfixing patch because they go beyond fixing unintentional immersion breaking issues. Unfortunately, these are the exact changes that plague most player made patches. These patches force purists to play an outdated version of the game and alter the experience of new players who are not aware of these unnecessary changes to the original game, as was intended by the developers. In addition, Patch for Purists contains probably the largest collection Mesh fixes that you will find.

Patch for Purists is dedicated to the many players who contributed to this patch in one way or the other. Without their commitment and permission this would not exist. This patch started initially as a complement to the Unofficial Morrowind Patch 1.6.3b by Thepal which, although a little bit outdated and buggy, seems to be the praised standard for player made patches. Because the logs of this former patch are vague and limited, it is not possible to find out exactly who contributed to this.

Thanks to Bethesda Softworks for developing Morrowind and the Construction Set.