I'll try to warn potential users for extreme dangers here, hopefully without too much spoiling. The idea would be to avoid annoyances which might turn people away from the Mod. Which would be a shame.
In order to avoid losing valuable items stored in Mod's prefab containers (usually rotating and elevated and lit), i have added Storage Pills, Tree Seeds, Tables etc that may be used by the Player.
This kind of loss typically occurs when switching to a new ESM and then repairing the save with WM(SA). Without the repair the used containers would duplicate (that's why they rotate).
Container Trouble is a main reason to stick to the ESM and add update ESPs to add new functionality. New ESMs don't come too often, maybe once or twice per year, depending on Creativity and Peace Of Mind.
Azura's Touch - Warnings (4 comments)
This kind of loss typically occurs when switching to a new ESM and then repairing the save with WM(SA). Without the repair the used containers would duplicate (that's why they rotate).
Container Trouble is a main reason to stick to the ESM and add update ESPs to add new functionality. New ESMs don't come too often, maybe once or twice per year, depending on Creativity and Peace Of Mind.
... when a foe appears to be way too hard to handle on your own, distract its attacks with some temporary allies...
... when you cannot carry anymore, exchange some heavy garbage for items that may be lots lighter and way more useful...
... most of them level along with you nicely these days...
With the vastly improved (and way cheaper) Daedric Darts, Severa Magia has been known to easily slay ill-prepared L30+ Heroes.