This is a heavily expanded version of Pozzo's Rise of House Telvanni (RoHT). This mod adds quests for the Telvanni Archmagister, allowing him/her to gain more political power and strengthen House Telvanni.
also Rise of House Telvanvi 2 for original RoHT bug fixes.
Permissions and credits
Author's instructions
Reuploading: ------------ I may be updating RoHT, so I\'d like to know where it is hosted. Please don\'t reupload it without asking me first. If I cannot be contacted for an extended period of time (6 weeks), chances are that I have left the Morrowind community. In that case feel free to reupload the mod. Also, should RoHT disappear from the internet, by all means reupload it.
Altering RoHT: -------------- I may be updating RoHT, so I\'d like for people to contact me first. If I cannot be contacted for an extended period of time (6 weeks), chances are that I have left the Morrowind community. In that case go ahead and alter the mod.
Using RoHT content in other mods: --------------------------------- RoHT is made to be modded: please refer to the modder\'s readme file for more information. Also feel free to contact me for additional information. However, do not merge RoHT itself into a compilation. If you\'d like to expand on it, use a separate plugin.
Using resources in other Morrowind mods: ---------------------------------------- I have altered all Meshes so that their texture paths point to ..\\Textures\\RoHT. I have done so to provide players with an easy way of installing and uninstall- ing RoHT, and I\'d like to keep it easy. If you like one of my icons, meshes, or textures for your Morrowind mod, take it. You may use it and alter it to your liking. In order to keep the installa- tion and uninstallation process easy, I ask that you move all files you use out of the ..\\RoHT subfolders and edit the meshes accordingly. I\'d also like to know how my work is used, so I also ask that you contact me and give credit where it is due. For permissions regarding other modders\' work, please refer to the modder\'s readme file: \"Rise of House Telvanni Modder\'s Readme.txt\" I have listed each file\'s origin in that file. If you like something, please download the original resource.
Using resources in other games: ------------------------------- All icons, meshes, and textures made by Pozzo or me are alterations of standard Morrowind files. You may not use them in any other game than Morrowind. Concerning other resources, please refer to RoHT\'s modder\'s readme file or ask their respective authors for permission.
Translations: ------------- I of course appreciate if someone wants to take the time to translate RoHT. I take for granted that the translated content will be the same as in the original version. As RoHT is very dialogue-intense, I think it\'s a good idea for a translator to contact me first, in order to ensure that there isn\'t already a translation on its way from someone else. If I cannot be contacted for an extended period of time (6 weeks), chances are that I have left the Morrowind community. In that case go ahead and translate anyway.
File credits
Thanks to those who provided me with modder\'s resources: -------------------------------------------------------- Acid_Basik: for Floating Islands Allerleihrauh: for the textures on Rhedd\'s heads and hairs DemonXen: for New Centurions (Mechanical Creatures) dongle: for Water Meshes and Druid Staffs Korana: for Authentic Documents Lady Eternity: for the Fire Pillar, the Flaming Floor, and the Graveyard Fog Lochnarus: for chests McMornan: for the Dwemer Ingot Michael \"HelioS\" Bennett: for his Silver Battle Axe Phijama: for the Serpentine Staff Qarl: for Rays of Light and the Flask Replacer Rhedd: for lots of new face and hair meshes SotiCoto: for Dreamer Heads StarCon5: for the Shovel Westly: for the Dwarven Shade Wytch: for the Blackened Skull
Donation Points system
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This is a heavily expanded version of Pozzo's Rise of House Telvanni (RoHT). This mod adds quests for the Telvanni Archmagister, allowing him/her to gain more political power and strengthen House Telvanni. During RoHT's main quest, the player will decide on House Telvanni's stance towards the Mages Guild and the Twin Lamps, infiltrate the East Empire Company, and shake Vvardenfell's politics to the core. Most quests can be played in different styles. Depending on the player's decisions, House Telvanni will gain anything between one and four new strongholds. It is up to the player if House Telvanni rises to political predominance or passes up its opportunities. RoHT also introduces some lore about the Telvanni and a chance to reclaim some ancient Telvanni artifacts.
Change log Version 1.52 - Fixed a quest-breaking bug with the door that leads into Mournhold's jail - Raised the creatures in Ulaeash from the floor to prevent them from falling through it - Simplified interaction with StuporStar's "Uvirith's Legacy" - Released an updated Compatibility Addon for RoHT and UL as a separate download
Version 1.51 - The black sheep in RoHT's line of ancestors. Best left forgotten
Version 1.5 - Fixed compatibility for cdc_teleportation - Overhauled the entire dialogue and added a couple of lines to reflect the changes in Vvardenfell during RoHT's quests - Added optional dialogue for the discrediting Orvas Dren quest when Orvas is already dead at the beginning of the quest - Overhauled all scripts - Fixed a couple minor glitches - Added an internal patch for the Great House Dagoth (GHD) mod: I set the unique 6th House creatures in Telasero to peaceful after the player has started GHD's metamorphosis process - Applied Taddeus' Water level fix to RoHT's new interior Cells - Made an addon for Taddeus' "Necessities of Morrowind" v3 - Restructured the archive for use with Wrye Mash's Installer function, BAIN
Version 1.41 - Fixed a bug in the RoHT_Oubliette_Door_Scr
Version 1.4 - Fixed various bugs - Provided an alternative way for the final quest - Elaborated on a few dialogue lines - Added support for constantly levitating player characters - Added support for CDCooley's "Improved Teleportation" and Melian's "Teleport Plugin" - Made an addon for Nymeria's and Taddeus' "Necessities of Morrowind" - Made an addon for Taddeus' "Balanced Armors" and "Balanced Weapons"
Version 1.3 - Fixed various bugs - Changed all IDs to a new, coherent nomenclature - Added various quests and expanded on existing quests - Added a system of global variables for interaction with other mods - Made RoHT a master file (.esm) - Added interaction with Elim Garak's "Hunter Mod" - Made an addon for Emma's "Children of Morrowind" - Made a patch for Julian K. Spire's "GDR: Aleft" - Made a patch for JOG's "Havish" - Made a patch for Nevena's "Twin Lamps and Slave Hunters" - Added a separate readme file for modders
Version 1.25 - Fixed various bugs - Removed both the "Of Human bondage mod" and the Festival Slave market
Version 1.24 - Changed the requirements for the "Zafirbel's Star" dialogue
Version 1.23 - A whole lot of grammar, spelling, and logical corrections thanks to Aeroldoth
Version 1.22 - Fixed various bugs - Added a more balanced version
Updates since Beta v.1 - Altered the Daedric realms slightly - Added another for a small Three Sisters quest - Incorporated a skip "Destroying Mage Guild" option. - Various typo fixes - Fixed various bugs in the Archmagister's quarters, - Changed Lighting in Archmagisters quarters