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This page was last updated on 23 February 2024, 12:06AM
- Changelogs
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Version 2.15
- Fix `.mkse` column order. (Thanks Tobi (WhiteGoose).)
- Added support for `food.rfd` and `cat_skill.cat_skill`. (Thanks TheMuuG.)
- Added festival schedule (`ysm`) support. (Thanks Dave uRrr.)
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Version 2.14
- Renamed "Savage Axe Duration (Impact Phial)" param. (Thanks Chromus.)
- Added .emi support. (Thanks Fexty.)
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Version 2.13
- Update for 15.2X. Added `spL` language. Upgraded nuget dependencies.
- No real changes other than the additional language support.
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Version 2.12.1
- Added weapon id/color id lookup to `cus_ou`. (Thanks Asterisk & TWJon.)
- Added a color lookup table for color ID columns.
- Identified unlock flags in `odr`. (Thanks Ratipone.)
- Identified skill param entries for Nami Set Bonus. (Thanks Stealt91.)
- Allowed additions/deletions in `cus_otr`.
- Made `showHiddenFields` show GMD name/index columns.
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Version 2.11
- Add no-gauge version of some LS moves to col translations. (Thanks Velindian.)
- Make skl_dat id changeable & allow add/delete rows.
- Identify "Turn speed whilst charging GS". (Thanks Milliath Spooner.)
- Identify standard poison (col). (Thanks halfevil13.)
- Add item rarity lookup to .diot.
- Identify armor-full-set-type unknown.
- Clarify "Iai Sheathed Time".
- Allow adding/removing rows from `.srl` files.
- Add mantle/augment upgrade info to `.aeq`. (Thanks [E-F] MizUwUga.)
- Identify most of `cus_ou` stuff. (Thanks to Asterisk.)
- Identify carry limit (non-ib) for item data. (Thanks hackperfecht.)
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Version 2.10
- Fix/update mdb. (Thanks La Vie En Rose & Asterisk.)
- Add .opst support. (Thanks Silvris.)
- Allow add/remove rows in eq_cus/crt.
- Identify row names for `st109_2.itlot`. (Thanks Milliath Spooner.)
- Change CLND / CLGM to Collider Node Param / Collider Geomtry Param. (Thanks Dave uRrr.)
- Identified lots of w{N}p stuff. (Thanks dtlnor & cgx.)
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Version 2.9
- Updated for v15.1X.XX
- Identify some w03p stuff. (Thanks Velindian.)
- Identify some w09p stuff. (Thanks renkian.)
- Rework w09p phial spawn interval/coordinate thing. (Thanks renkian.)
- Note: All weapon params files have 6 new floats at the end of the shared section.
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Version 2.8
- Add percent field to quest rewards (.rem).
- Identify some lance (w06p) params. (Thanks Schinkikami.)
- And a few other minor things identified.
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Version 2.7
- Update/fixed `.ecp`; Added new float added in chunkG7.
- Add Fatalis tenderize duration to `.dtt_msf`.
- Identified "Uncharged Shelling Shots Damage Multiplier" in `.w07p`. (Thanks Schinkikami.)
- Fixed (swapped) long/wide type in `.wep_glan` (Thanks Schinkikami.)
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Version 2.6
- Identified Clutch Claw Boost in pl_skill_param. (Thanks bluu.)
- Identified Master Mounter: Mount Multiplier in pl_skill_param. (Thanks dtlnor.)
- Prevent filter Refresh() error when editing a cell.
- Allow adding rows in .plit.
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Version 2.5
- Updated some weapon param files. (Thanks renkian.)
- Added .dtt_msf support.
- Add .itlot index names for emNNN files. (Thanks DoofDork.)
- Added sort order to .slt.
- Remade .itlot to show items as a sub struct instead of one long column list.
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Version 2.4
- Changed `.mkex` size to match the new items added.
- Added 14 unknown Fatalis related skill params in `.plsp`.
- Updated for 15.01.00.
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Version 2.3.1
- Fixed an issue with json import.
- Marked .imk to allow adding rows.
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Version 2.3
- Added .ranml support. (Thanks woshimj001.)
- Added greater wildcard support for json.
- Fixed shlp projectile range not being signed.
- Fixed the editor trying to load cmd params as files.
- Identified model Id in .ch_dat.
- Identified some iai values. (Thanks GraillLord.)
- Identified some shared wp param tic values. (Thanks skb5552.)
- Identified Argosy trading quantity. (Thanks zappyjohn.)
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Version 2.2
- Updated for 14.0X.XX. (`skl_dat` & `cus_ou` struct size changed.)
- Identified a few param fields. (Thanks renkian & halfevil13.)
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Version 2.1
- Fix .col linked move error.
- Add create json from file feature. (Read wiki for instructions)
- Identify more wp param stuff. (Thanks renkian & creepycrops.)
- Add .ecp support. (Thanks dtlnor.)
- Add some chS translations to .asp (Thanks woshimj001.)
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Version 2.0
- QoL update:
- Json import/export now works for all files. (Even the complex ones like col/shlp/wp params.) Given the change to some files, import may not work for some older json.
- Added per-column filtering for each grid.
- The editor will try to open the first file passed as an argument. (Meaning it works with "Open With".) - Identified more fields in various weapon param files. Thanks to creepycrops, renkian, ristora777, dudou, & dtlnor for their help.
- There's a lot changed under the hood for the json stuff so beware I might have broken something.
- QoL update:
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Version 1.30
- Identified a lot of fields in various weapon param files.
- Big thanks to creepycrops, renkian, ristora777, dudou, & dtlnor for help identifying those unknowns.
- No changes needed for 13.50.01. Nothing the editor supports was altered in the chunks, and there's no chunkG5.
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Version 1.29
- Finish support for all weapon param files. They're all supported, but mostly unknown. (Thanks dtlnor.)
- Identify a few things in pl param. (Thanks Altraz1234, renkian, & Aeri.)
- Added .gip (Scoutfly prarams); everythings unknown though.
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Version 1.28.1
- Fix problem opening .dtt_rsz.
- Fixed encryption padding. Capcom pads to 16, not 8, or does so at least for .shlp. Hopefully it's no dependent on the file type. If you edited an shlp/dtt_epg/anything from the last update that causes a crash, it's probably due to this. Just open & save the file. This'll fix the paddding.
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Version 1.28
- Re-did .col with new interface. (`-showAll` cmd arg has been removed. Should load in a second or two now.)
- Added support for: .mbd (Motion Blend Data), .aeq (Arena Equipment), .dtt_epg (Monster Parts/Flinches/Hitzones), .dtt_eda (Monster Damage Attributes) (Thanks to 云落羽Loren for the .aeq template, and DoofDork for the others!)
- Identified some stuff in a few files. (.col, .w13p, .shlp, .ransz)
- Added hash check to .wNp files. (To detect people trying to edit a freshly extracted files from G0 which are obsolete.)
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Version 1.27
- Added .gcod (Guild Card title/bg/pose/etc), .w12p, .w13p support.
- Fixed .mkex struct size.
- Put monster name drop-downs in monster ID columns.
- Put equipment/armor name drop-downs in .eq_crt/cus.
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Version 1.26.1
- Fix struct size change in .em104lb.
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Version 1.26
- Added support for: em104glt, em117glt, em117iot, dtt_agr, dtt_clawc, dtt_dif, dtt_rsz, dtt_sta, em_ss, shlp, & supp.
- Big thanks to DoofDork for a whole bunch of templates to work with.
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Version 1.25
- Add .em104iot support.
- Other minor stuff.
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Version 1.24
- Add support for Safi awakening/augmenting stuff. (.em104exp, .em104lb, .em104lbr, .em104wcd, .em104wud)
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Version 1.23
- Fix OoM crash on loading malformed files.
- Fix pl skill param end being 0s.
- Fix crash on setting skill ids.
- Fix a rapid/normal recoil entry being swapped.
- Changed carry & unknown limits to signed. (127 is max value.)
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Version 1.22
- Update for Safi.
- Also adds some Safi stuff to pl skill param.
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Version 1.21.5
- .col translations added for most wp files.
- .col fixed saving wp removing extra bytes at end.
- Hid non-name/move entries from .col by default. Use `-showAll` exe param to restore the rest.
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Version 1.21
- Add Collision (.col) support. (Lots unknown, but fully structured. Move names are hard-coded in the files as Japanese. No translation for now.)
- Add some motion values & slinger capacities to pl_param.
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Version 1.20
- Add .mske support.
- Fix assassin mantle speed/attack multiplier offsets.
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Version 1.19
- Frostcraft stuff added to .plsp (Thanks dtlnor)
- .plsp: Fixed slinger up fields. (Thanks YuriYuriFlower)
- Added a few wp param files with very few entries.
- Barebones .rfur & .ransz Support.
- Added `-unlock` option. Check wiki for more info.
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Version 1.18
- Fully mapped .asp (Mantle) and .plsp (Skill) params. (Some fields are still unknown, bu all fields are editable.)
- Add .dtt_agr support. (Monster Rage Params)
- Add missing song names. (.msk)
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Version 1.17
- Added pl_param.plp & pl_item_param.plip support. Skill & Mantles will come eventually.
- Added a button/window to filter supported files to find which chunk a file is in.
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Version 1.16
- Add .lbm_base, .lbm_skill (Both HR Augment), & .stmp (Deliveries) support.
- Identified some various fields in a few files.
- Fix some minor UX/locale issues.
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Version 1.15
- Add .itlot support. (Monster carve/cap/kill/shiny drops/etc.)
- Map out bouty (.odr). (Thanks Koushikin.)
- Add model ids to armor.
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Version 1.14
- Add .rem (Quest Rewards) & .odr (Mostly Unknown) support.
- Fix wep_whistle.wep_wsl using the same offset for all notes.
- Fix some song IDs/names being wrong.
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Version 1.13
- Add .swer, .swpc, .swpi, .swpn, .trdr, & .trsr support. (Mostly unknown)
- Fix am_dat json/charm ids not being unique.
- Fix .rod_inse name issue.
- Add hash check for known old files from chunk0.
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Version 1.12
- Add .gun_sd/rd, .imk, .itlist support.
- Fix & sort M notation for shell table. (Thanks Mutant!)
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Version 1.11
- Add filesize & version checking.
- Add recoil/reload values found by Mutant.
- Filled out .skl_pt_dat & some other fields in files.
- Add partial .ch_dat & .sed suport. Mostly guesses.
- Added "save/load changes as json" option. This allows for setting a whole column or create templates. See readme for more info.
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Version 1.10
- Add .cus_pa & .cus_par support.
- Fix skill data using the wrong lookup.
- Fix decoLot offsets & add streamstone info.
- Add drop-downs to the shell table.
- Color the current row.
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Version 1.9
- Add .rod_inse (Kinsect) suport.
- Fix arms/waist being swapped for armor.
- Fix material count 4 offset for .new_lbr.
- Renamed 'sharpness quality' to indicate it's a kire id.
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Version 1.8
- Add support for .diot, .dglt, .msk, .mkit, & .mkex.
- Added skill lookup for skills with 'secret' levels. (skl_dat)
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Version 1.7.2
- Updated .owp_dat & .skl_dat structs.
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Version 1.7.1
- Updated all extracted GMD info (names/descriptions.)
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Version 1.7
- Added support for .plfe, & .plit. (Plant fertilizer & items data. Thanks to zentol.)
- Added support for .owp_dat, & .oam_dat. (Palico weapon/armor data.)
- Fixed numerical sorting for item/skill ID columns.
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Version 1.6
- Added support for .eq_crt, .eq_cus, .new_lb. (Thanks to zentol for the struct data.)
- Made item/skill ID references searchable/filterable when changing the ID.
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Version 1.5
- Change bow coatings to off/on/plus.
- Add info for .ask & add many .itm flags.
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Version 1.4
- Added .skl_pt_dat & .ask files.
- Fixed skill-id drop-down broken in 1.3.
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Version 1.3
- Added .wep_xxx & .new_lbr files.
- Fixed "is fixed upgrade" offset.
- Added label next to the save button indicating what, if anything, was saved.
- Added button to alphabetize the sort order of gems in itemData.itm. (Affects box sort order only.)
- Add drop-down to select localization. This **ONLY** affects data pulled from MHW. (e.g. names of weapons)
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Version 1.2
- Now supports Sharpness (.kire), Skill Data (.skl_dat), & Shell Table (.shl_tbl).
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Version 1.1
- Fixed saving.
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Version 1.0
- Initial release.
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- Author's activity
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February 2024
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23 Feb 2024, 12:13AM | Action by: Synthlight
Permission change
'Author changed their file credits.'
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23 Feb 2024, 12:06AM | Action by: Synthlight
Changelog added
'Change log added for version 2.15'
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23 Feb 2024, 12:06AM | Action by: Synthlight
File added
'MHW-Editor [version 2.15]'
December 2023
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03 Dec 2023, 1:26AM | Action by: Synthlight
File added
'MHW-Editor [version 2.14]'
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03 Dec 2023, 1:23AM | Action by: Synthlight
Permission change
'Author changed their file credits.'
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03 Dec 2023, 1:22AM | Action by: Synthlight
Changelog added
'Change log added for version 2.14'
October 2023
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17 Oct 2023, 5:54PM | Action by: Synthlight
Changelog added
'Change log added for version 2.13'
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17 Oct 2023, 4:19AM | Action by: Synthlight
Attribute change
'Description changed.'
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17 Oct 2023, 4:19AM | Action by: Synthlight
Changelog added
'Change log added for version 2.13'
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17 Oct 2023, 4:19AM | Action by: Synthlight
File added
'MHW-Editor [version 2.13]'
August 2023
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06 Aug 2023, 11:08PM | Action by: Synthlight
File added
'MHW-Editor [version 2.12.1]'
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06 Aug 2023, 11:02PM | Action by: Synthlight
Changelog added
'Change log added for version 2.12'
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06 Aug 2023, 11:01PM | Action by: Synthlight
File added
'MHW-Editor [version 2.12]'
May 2022
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15 May 2022, 12:28AM | Action by: Synthlight
Changelog added
'Change log added for version 2.11'
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15 May 2022, 12:28AM | Action by: Synthlight
File added
'MHW-Editor [version 2.11]'
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15 May 2022, 12:24AM | Action by: Synthlight
Permission change
'Author changed their file credits.'
December 2021
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23 Dec 2021, 4:50AM | Action by: Synthlight
Attribute change
'Description changed.'
January 2021
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04 Jan 2021, 6:39PM | Action by: Synthlight
Attribute change
File 'MHW-Editor' description changed.
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04 Jan 2021, 6:38PM | Action by: Synthlight
Permission change
Author changed their file credits.
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04 Jan 2021, 6:37PM | Action by: Synthlight
Changelog added
Change log added for version 2.10
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