This page was last updated on 24 March 2025, 9:26PM
Changelogs
Version Nightly01152
Updated ImGui to latest version.
Fixed crashes when closing the game.
Fixed a GPU/driver crash that could occur.
Fixed a deadlock in reframework.save_config.
Added sdk.copy_to_clipboard(text).
Version Nightly01132
CJK text is now supported by default (increases size a bit, sorry)
Stability improvements.
Fixed sdk.create_managed_array.
Fixed stuttering caused by USB events.
Version Nightly01105
Fixed random crashes seen in some Lua scripts.
Reduced memory load/GC pressure on Lua.
Replaced Ulltrawide 16:9 option with "UI Correction" option.
Defaulted Ultrawide to Vertical FOV.
Version Nightly01089
Fixed an incompatibility with DLSS Frame Generation that was causing flickering, potential crashes, and potential performance issues.
Version Nightly01086
Gets rid of a lot of frame-time/FPS spikes (micro-stutters) caused by the game's anti-tamper.
Fixes some other crashes caused by the game's anti-tamper.
Fixed a deadlocking issue.
Version Nightly01081
Added a bypass for PAK signature verification, allowing unencrypted PAK files to be loaded, similar to previous RE Engine games, opening up the possibility for texture modding and PAK based mods in general