Monster Hunter Rise

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GreenComfyTea cursecat coavins praydog

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Mod articles

  • SUNBREAK - VERSION 2.6.6 RELEASE

    VERSION 2.6.6 RELEASE

    Bugfixes:
    Hunting Horn: Fixed Bead of Resonance not working on online quests when you are not the host.
    ...

  • SUNBREAK - VERSION 2.6.5 RELEASE

    VERSION 2.6.5 RELEASE

    Bugfixes:
    Fixed Invoke Exception in keyboard.update() on startup.
    ...

  • SUNBREAK - VERSION 2.6.4 RELEASE

    VERSION 2.6.4 RELEASE

    Bugfixes:

    Clear Buff data when an error occur;
    Rampage Skills: Fixed Filters not working;
    Long Sword: Fixed Harvest Moon data not getting cleared when the buff is over or when switching skills.
    ...

  • SUNBREAK - VERSION 2.6.3 RELEASE

    VERSION 2.6.3 RELEASE

    Bugfixes:
    Great Sword: Fixed Power Sheathe Skill;
    Hunting Horn: Fixed Bead of Resonance and Sonic Bloom Skills.
    ...

  • SUNBREAK - VERSION 2.6.2 RELEASE

    VERSION 2.6.2 RELEASE

    Bugfixes:
    Fixed a bug when the mod were creating a /reframework/data/DEFAULT file instead of /reframework/data/MHR Overlay/configs/default.json if no configs existed (so on the first launch).
    ...

  • SUNBREAK - VERSION 2.6.1 RELEASE

    VERSION 2.6.1 RELEASE

    Customization Menu:

    Added Missing Hotkeys for Buff UI and Stats UI;
    Fixed a Bug When Removed Hotkey Was Not Saved to Config;
    Allowed to Change Selected Hotkey When Any Other Hotkey Is Already Waiting for Any Keypresses.
    ...

  • SUNBREAK - VERSION 2.6 RELEASE

    VERSION 2.6 RELEASE

    Buff UI:
    - Released. Shows Bars and Timers for a lot of Buffs and Debuffs that Local Player have.
    - For a full list of Supported Buffs check Wiki;
    - Buffs can be customized by their type;
    - Buffs can be filtered individually;
    - Most of the buffs retrieve the Name from the game itself. Only some names are provided by the mod;
    - Supported types: Abnormal Statuses, Item Buffs, Endemic Life Buffs, Melody Effects, Dango Skills, Rampage Skills, Skills and Weapon Skills.

    Stats UI:
    - Released. Shows current stats of Local Player;
    - Supported Data: Health, Stamina, Attack, Affinity, Defense, Fire Resistance, Water Resistance, Thunder Resistance, Ice Resistance, Dragon Resistance, Element and Element 2.

  • SUNBREAK - VERSION 2.5 RELEASE

    VERSION 2.5 RELEASE

    Large Monster UI:

    Mapped Primordial Malzeno part names;
    Fixed Chaotic Gore Magala part names: Wingclaws renamed to Right Wingclaw, missing Left Wingclaw added;
    Added Anomaly Core Health Bars to Parts.

    Damage Meter UI:

    Added Anomaly Core Break Damage (it is accounted into Total Damage and only Total Damage(!) because I haven't found a way to determine which player dealt how much damage to what part (yet?);
    Added Anomaly Cores Filter to Tracked Damage Types.

    UI:

    Added Fill Direction to all bars (Left to Right, Right to Left, Top to Bottom, Bottom to Top);
    Added Right Alignment Shift to all labels.

    Localization:

    Each Localization File now contains...

  • SUNBREAK - VERSION 2.4.2 RELEASE

    VERSION 2.4.2 RELEASE

    Large Monster UI:

    Mapped Amatsu and Risen Shagaru Magala part names;
    Added Include option for Value/Max Labels;
    Added  an option to Filter Parts Based on Current State;

    Damage Meter UI:

    Fixed Poison Damage not being accounted due to buildup_share being deepcopied;
    Fixed Poison and Stun Ailment Buildup UIs not working;
    Added Wall Hit damage (only host/local, excludes environmental traps);

    Localization:

    Updated Korean Localization to v2.4.1 (credits to neatnet);
    Updated Simplified Chinese Localization to v2.4.1 (credits to etnAtker and sukiqwq).
    ...

  • SUNBREAK - VERSION 2.4.1 RELEASE

    VERSION 2.4.1 RELEASE

    Large Monster UI:

    Mapped Velkhana and Risen Crimson Glow Valstrax part names;
    Fixed a bug when Autotarget feature of Highlight UI was trying to target dead/captured monster causing whole Large Monster UI to not work.
    Damage Meter UI:

    Fixed an issue when Highlighted UI was not initialized at all until changes were made to config causing some players to be missing from Damage Meter;
    Disable highlighting if Top Damage/Top DPS is 0 (which was also resulting in highlighting multiple players/buddies/followers.
    ...

  • SUNBREAK - VERSION 2.4 RELEASE

    VERSION 2.4 RELEASE
    Damage Meter UI:

    Added Buddies;
    Customization has been refactored to allow each damage dealer type to be customized separately. Those types are: myself, my buddies, other players, other player buddies, servants, servant buddies, total and highlight.
    Fixed "Freeze Displayed Players" on quest end if module visibility is disabled during the quest;
    Fixed last_displayed_players list not clearing properly on game status change.

    Misc:

    Added support for multiple configs;
    Bugfixes...

    P.S. Hope i didnt break everything with this update......

  • SUNBREAK - VERSION 2.3.2 RELEASE

    VERSION 2.3.2 RELEASE

    Fixed the issue with the overlay not displaying anything when use_d2d_if_available option is enabled but d2d is not installed.
    ...

  • SUNBREAK - VERSION 2.3 RELEASE

    VERSION 2.3 RELEASE

    Large Monster UI:

    Mapped Chaotic Gore Magala, Risen Kushala Daora and Risen Teostra part names;
    Monster capturability status is now tracked properly: afflicted and apex monsters won't have capture line anymore;
    Lucent Nargacuga, Chameleos and Risen Chameleos now have dynamic UI disabled when they are in stealth. It's their core mechanic and the overlay was ruining the experience too much. I won't revert this change!
    Ailment Buildup UI name bug should be fixed.

    Damage Meter UI:

    Player Cart Count hooks has been changed. It now should work properly;
    Total Cart Count/Max Cart Count label has been added;
    DPS freezing on quest end fixed, will now work when returning/abandoning too;
    Added fo...

  • SUNBREAK - VERSION 2.2.2 RELEASE

    VERSION 2.2.2 RELEASE

    Large Monster UI:

    Mapped Flaming Espinas, Violet Mizutsune, Risen Chameleos part names;
    Default Dynamic UI has been redesigned (you won't see this change if your config file already exists).

    Localizations:

    Chinese Traditional Localization updated to v2.2.2.
    ...

  • SUNBREAK - VERSION 2.2.1 RELEASE

    VERSION 2.2.1 RELEASE

    Large Monster UI:

    Mapped Thunder Serpent Narwa, Narwa the Allmother, Seething Bazelgeuse, Silver Rathalos, Gold Rathian and Lucent Nargacuga part names;

    Localizations:

    Korean Localization updated to v2.2;

    Bugfixes:

    Fixed 0/999999 HP bug (the reason is actually a bug with REFramework, that occurred when pulling ailments data);
    Fixed Anchor parameter in the Time UI Customization Menu;
    More improvements and protection for Player Name Size Limit;
    ...

  • SUNBREAK - VERSION 2.2 RELEASE

    VERSION 2.2 RELEASE

    UI:

    Bars: added Outlines (on by default, customizable as always);

    Large Monster UI:

    Gore Magala's and Shagaru Magala's part names has been fixed;
    Fixed Capture Line showing when health submodule is hidden;
    Highlighted UI: Added option to auto-highlight a monster based on distance, health or health percentage;
    Body Parts: Added Filter options. Filtering is done by part type. Part type is based on which values does the part have. For example, Health + Break + Severe refers to parts that have all 3 values (flinch, break value and severe value).
    Ailments: Added Filter options;

    Damage Meter UI:

    Fixed Player Name Size Limit working incorrectly with unicode symbols;
    Otom...

  • SUNBREAK - VERSION 2.1.2 RELEASE

    VERSION 2.1.2 RELEASE
    Bugfixes:

    Fixed Player Name Size Limit feature causing damage meter to not work on Linux or without D2D;
    Fixed Endemic Life not working on Linux or without D2D;
    Fixed monster UI reinitialization when changing language;
    Fixed Endemic Life creature list not being cleared when leaving quest;
    Fixed corrupted korean and traditional chinese localization files;
    Update Rate option deprecated.

    Experimental branch v2.1.2e:

    This branch exists for performance testing. I try to implement the new approach for monster info retrieving. Similar thing was initially pushed in v2.1. The main idea is to hook on functions that are called only when specific event occurs (like update health only when health actually c...

  • SUNBREAK - VERSION 2.1 RELEASE

    VERSION 2.1 RELEASE
    Large Monster UI:

    All Subreak monster part names are mapped;
    Stamina submodule: Tired Timer is added;

    Small Monster UI:

    Stamina submodule is deprecated (no need for it as small monsters don't have stamina);

    Damage Meter UI:

    Fixed incorrect damage type tracking;
    Added filters for Wyvern Riding Damage and Endemic Life Damage (Environmental Traps);
    Monster Damage type is merged into Other Damage, that will include all uncategorized damage types too (there are still untracked damage types thou);
    Added Player Name size limit (looks like: GreenComfyTea -> GreenComf...). Only works if REFramework Direct2D is installed;
    DPS (and the whole mod) is now using system timer instea...

  • SUNBREAK - VERSION 2.1.1 RELEASE

    VERSION 2.1.1 RELEASE
    Performance:

    Temporarily reverted back to the old way of a retriving monster info.
    ...

  • SUNBREAK - VERSION 2.0 RELEASE

    VERSION 2.0 RELEASE
    Changelog:

    This is initial Sunbreak update, versioning has been bumped to 2.x.x format;
    Master Rank has been added to Damage Meter;
    Blast and poison damage has been fixed;
    Partially mapped Daimyo Hermitaur, Blood Orange Bishaten and Garangolm parts.
    ...