Mods
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Extend gameplay through several hundred configurable options ranging from Subsistence mode for all missions, replay side-ops, Mother base invasions with multiple attack helicopters, Skull attacks in Free roam, Free-cam, skip heli rides, customization of enemy and mother base gear, foot, heavy vehicle and heli patrols in free roam, and more.
- 32.0MB
- 13.9k
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Extend gameplay through several hundred configurable options ranging from Subsistence mode for all missions, replay side-ops, Mother base invasions with multiple attack helicopters, Skull attacks in Free roam, Free-cam, skip heli rides, customization of enemy and mother base gear, foot, heavy vehicle and heli patrols in free roam, and more.
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Customize your game experience! Choose from lots of settings like: new game plus, skip heli rides, time scale, hardcore enemies, custom weapon and camo settings, resource multipliers, instant dev and dispatch missions, custom deployment costs, MB staff outfits, custom revenge system, wildcard enemies, player equip, custom weather and more
- 1.0MB
- 3.2k
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Customize your game experience! Choose from lots of settings like: new game plus, skip heli rides, time scale, hardcore enemies, custom weapon and camo settings, resource multipliers, instant dev and dispatch missions, custom deployment costs, MB staff outfits, custom revenge system, wildcard enemies, player equip, custom weather and more
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Zeta is an Infinite Heaven add-on that is both an in-game mod manager and modding framework. It was created to simplify modding, to improve mod organization, and to resolve file conflicts between mods. It can manage weapons, vehicles, custom player models, buddies and more. It's required to use Zeta modules.
- 217KB
- 664
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Zeta is an Infinite Heaven add-on that is both an in-game mod manager and modding framework. It was created to simplify modding, to improve mod organization, and to resolve file conflicts between mods. It can manage weapons, vehicles, custom player models, buddies and more. It's required to use Zeta modules.
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-SBWM- Camouflage Index Overhaul
All camouflages are more effective. Most camouflages are now viable in more than one type of terrain. Compatible with game version 1.10 and SnakeBite version 0.8.5.
- 36KB
- 375
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-SBWM- Camouflage Index Overhaul
All camouflages are more effective. Most camouflages are now viable in more than one type of terrain. Compatible with game version 1.10 and SnakeBite version 0.8.5.
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TPP HARDCORE Mod Updated and Revised
This mod makes the gameplay more challenging by tweaking various parameters
- 35KB
- 372
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TPP HARDCORE Mod Updated and Revised
This mod makes the gameplay more challenging by tweaking various parameters
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The mod does slight modifications to the model by adding some much needed cake into the suit
- 194KB
- 220
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The mod does slight modifications to the model by adding some much needed cake into the suit
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Projekt Pew Pew - Pseudo Realismo by Muffins (4PR)
A full on project trying to bring a bit of realism (with some liberties taken) to MGSV! Previously only for vehicle names, now with weapons! Scissors Update has been released!
- 3.3MB
- 185
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Projekt Pew Pew - Pseudo Realismo by Muffins (4PR)
A full on project trying to bring a bit of realism (with some liberties taken) to MGSV! Previously only for vehicle names, now with weapons! Scissors Update has been released!
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Choked To Sleep AND No Wake Ups. Injured Enemies Live Longer
Makes enemies sleep when choked out. Enemies that are put to *Sleep* IN ANY WAY don't wake up. Dying enemies live longer
- 11KB
- 155
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Choked To Sleep AND No Wake Ups. Injured Enemies Live Longer
Makes enemies sleep when choked out. Enemies that are put to *Sleep* IN ANY WAY don't wake up. Dying enemies live longer
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Shoot and Neutralize - No Timed S Ranks
Heavily inspired by the mod made by Count_Fuzzball. All i did was modify some values to fit my playstyle, just wanted to share it.This mod overhauls the scoring system so you don't need to speed-run to get the S rank and instead rewards stealth-oriented gameplay.
- 10KB
- 143
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Shoot and Neutralize - No Timed S Ranks
Heavily inspired by the mod made by Count_Fuzzball. All i did was modify some values to fit my playstyle, just wanted to share it.This mod overhauls the scoring system so you don't need to speed-run to get the S rank and instead rewards stealth-oriented gameplay.
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All weapons are now OSP
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FPS mod following MXMSTR's custom cam
An attempt at making MGS an FPS.
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MQPM animation replacement for snake (1.0.15.1)
SInce the original author doesn't upload the last version of the MQPM animation and stuff for snake, i decided to do so... The rar file contains all the necesary files to replace snake's animations, abilitys, texts and icon to appears as quiets... i don't any credits to this, i just decide to update the files to the last build of the game 1.0.15.1
- 11.0MB
- 99
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MQPM animation replacement for snake (1.0.15.1)
SInce the original author doesn't upload the last version of the MQPM animation and stuff for snake, i decided to do so... The rar file contains all the necesary files to replace snake's animations, abilitys, texts and icon to appears as quiets... i don't any credits to this, i just decide to update the files to the last build of the game 1.0.15.1
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Infinite Heaven compatible. 4 Versions! Less ammo and suppressor durability to promote weapon variety, tactical use, cqc, and to make a use for supply drops. Reduces support weapons to ~50%. Ammo reduced to ~30% to ~60% depending on many factors. Magazine item from infinite to 10. Water Pistol from infinite to 40. Check mod info for more details.
- 21KB
- 57
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Infinite Heaven compatible. 4 Versions! Less ammo and suppressor durability to promote weapon variety, tactical use, cqc, and to make a use for supply drops. Reduces support weapons to ~50%. Ammo reduced to ~30% to ~60% depending on many factors. Magazine item from infinite to 10. Water Pistol from infinite to 40. Check mod info for more details.
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Turns D-walker into a powerhouse H-discharger now lethal All lethal weapon damages increased Lethal cqc
- 24KB
- 48
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Turns D-walker into a powerhouse H-discharger now lethal All lethal weapon damages increased Lethal cqc
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Multiple sets of new camo designs ; to replace vanilla two tone camos.Chemical: designs based around metals/alkali. Tactical: designs based on the Cobras. Professional: outfits worth going to war for.Return : mostly based on nature
- 8.0MB
- 41
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Multiple sets of new camo designs ; to replace vanilla two tone camos.Chemical: designs based around metals/alkali. Tactical: designs based on the Cobras. Professional: outfits worth going to war for.Return : mostly based on nature
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A mod the Overhauls the enemies weapons and equipment
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Decreased the max ammo count for every weapons to provide a bigger challenge. You will not have 5 CGM 25 stored in your ass! Designed to work with the HARDCORE Phantom Pain mod updadted by NasaNhak.
- 15KB
- 23
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Decreased the max ammo count for every weapons to provide a bigger challenge. You will not have 5 CGM 25 stored in your ass! Designed to work with the HARDCORE Phantom Pain mod updadted by NasaNhak.
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Enemies Never Die when in injured state. (Useful for fultoning enemies and keeping enemy prep low)
- 2KB
- 23
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Enemies Never Die when in injured state. (Useful for fultoning enemies and keeping enemy prep low)
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Restored Consecutive CQC Dialogue
Restores Consecutive CQC Dialogue for each throw