Metal Gear Solid V: The Phantom Pain
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EVEGREEN aka TheSleepwalker and frofoo

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TheSleepwalker

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About this mod

A mod that overhauls graphics without sacrificing performance or stability. Thoroughly tested by two users, one on a 1060 6gb and another on a 2080 Super to find a sweetspot.
Comes with an Alternative version that pushes shadows even further, with the option to have FXAA on or off.
Compatible with SnakeBite.

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Beyond ultra was featured in a PCGamesN article and that's all thanks to you downloading it thus making it popular.
I can't thank all of you enough for it!
If you like this mod and want to help me out, you can Donate through Paypal :)
1. DESCRIPTION

A fully stable, performance friendly graphics mod.
Extensive performance profiling & in-game testing was done on a GTX 1060 6GB and a RTX 2080 super. This avoids reaching the engine limits, huge framerate drops, and therefore, last but not least: is crash free! This mod has been tested by two users, for 50+ hours at least, and has been in the works for months. 

There are now multiple versions to choose from based on users requests:
- Recommended, that was thoroughly tested, one with and one without FXAA,
- Alternative, that only adds more distant shadows (an additional shadow cascade), with or without FXAA.
The Alternative version was made based on user requests, and is a bit more performance hungry. I cannot guarantee it is fully stable!

2. FEATURES

You need to set everything to Extra High in the game's settings. If you switch a setting to high, you'll get the vanilla High setting - I didn't edit those.

- Higher draw distance & Better LoD: The low detail planes of pseudo-terrain overlayed on top of actual geometry are pushed much further making them less noticeable. Buildings and the like are also more detailed, you'll see more small props being rendered even far away. Additional formations of rocks, trees and roads are rendered in the distance. 
- An additional Shadow Cascade: meaning shadows are casted further, providing shadowing from the sun even at longer range, without lowering close shadows resolution too much.
- Less grass & terrain pop-in.
- Unlike many better graphics mod out there, this one doesn't crash on a 1060 6gb and maintains a steady 60 FPS at resolutions up to to 1440p. Yes, even on Mother Base. On a 2080 Super, 1440p144hz locked, and doesn't crash either obviously.

- Note that both of us are using HBAO+ on Quality setting, so we have the game's Ambient Occlusion (SSAO) turned off - HBAO+ looks far better but is only available on Nvidia GPUs and is more demanding. So if you're using the game's SSAO, you'll get even more performance headroom. 

Check out the screenshots, they speak for themselves and will give you a clear-cut idea of what this mod actually does. 

- It should be compatible with any mod that doesn't edit gr_init_dx11.lua. I actually have an pretty big mod list, and a lot of Infinite Heaven features turned on (more soldiers on MB, Medics, Engineers, Helis on the field etc...), and the game was tested on my side, with a 1060 6gb, without any crash whatsoever. 
- Popular mods that are not compatible includes the FXAA Disabler and Distant Sunlight Shadows and Cloud Shadows. Both of those mods features (disabling FXAA for the former, adding two shadow cascades for the later) have been merged into this one. The Alternative version was basically a suggestion from morbidslinky, the author of Distant Sunlight Shadows himself, in order to have a one-stop-shop mod. 
If you only want to either disable FXAA or have more distant shadows, check out those mods instead!

3. KNOWN ISSUES

- With the additional Shadow Cascades, any shadow casted by the sun will be less defined. The recommended version adds one, the Alternative version adds two, making those shadows even less defined. Nothing can be done about it at the moment. 
- During the heli ride cutscene at the end of Metallic Archea with Code Talker, the framerate will take a serious hit. 
- A slight hitch will probably occur when changing "sector", aka running around for a while in the field. It's normal, and it's just one dropped frame every 5-10 minutes.
- I cannot stress enough that the Alternative version is slightly more demanding and was not tested as much. It is provided as-is. It runs mostly fine on a 1060 6gb, with some framedrop in Mother Base and Nova Braga Airport. 


And if you like this small mod, consider endorsing it! If you don't, feel free to tell me why :)

4. HOW TO INSTALL

Use SnakeBite Mod Manager of course! Install only one version. If you want to try another, uninstall the current one first.

5. CREDITS & SPECIAL THANKS

frofoo, with which I tested this mod and did a lot of performance profiling. He's the dude that has the 2080 Super, and thanks to him I was able to find settings that do push the graphics as far as possible without causing crashes. In the process, a lot of crashes happened. Press F.
morbidslinky, for his suggestion to make an Alternative version and his approval to roll his mod's features into this one, being an awesome dude, and providing a lot of good screenshots. All the gifs comparisons were provided by him. Thanks a lot dude!
CODEMJ, that found a setting that allows to push the LoD further than any previous mod could,
GPUnity for providing a nice and handy template for comparison screenshots, because I'm lazy,
And as always, everybody from the Modder's Heaven Discord!