Master of Magic

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Created by

Xeth Nyrrow

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Xeth

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About this mod

This mod is included in my Mythical Realms mod and does NOT need to be installed if you use Mythical Realms:

https://www.nexusmods.com/masterofmagic/mods/21/

This mod replaces the rare Nature summon Stone Giant with Archdruids.

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This mod replaces the rare Nature summon Stone Giant with Archdruids. Stone Giants are too similar to Colossi plus Nature could use another primarily ranged unit. Nature magic is the realm of utility but often its summons are just, "bags of hit points". Archdruids address both of these short falls with a much more interesting unit that can also cast Nature spells in battle. They also have other abilities that mimic shaman units, here are the details:

 * Casting Cost = 450 mana
 * Upkeep Cost = 9 mana/turn
 * Figures = 4
 * Movement = 3
 * Melee = 5
 * Ranged = 5 (Ammo 6)
 * Defense = 5
 * Resistance = 9
 * Hit Points = 5
 * +20% To Hit
 * Forester
 * Scouting 2
 * Healer
 * Purify
 * Caster 20 (Nature spells)