I am trying to, but ME3 is way harder to do this with, or at least for me it is. I am hoping to get all my power overhaul mods working in ME3 as well, just might take a bit.
Sweet! I am in no rush I just thought I would ask, but as much as i'm enjoying the mod may i ask if you've heard anything about some folk having an issue where the class doesn't show up? I.E. there's all the other vanilla classes but any modded class is nonexistent.
It seems to be a problem with some class overhauls in ME2. It is why in the mod I mentioned that you need to do a save and reload at the beginning of the game after getting your gear out of the locker. Doing that will trigger the mod to show up. You only have to do it once and from there on out it will always show the mod's power changes. So far on my mods and a few I tried before making my own, this works. I am unsure why, but the good thing is that it is a simple fix in-game at the beginning. You don't need to back out to the main menu or anything either. Just save and reload. I never realized it was a problem for a long time since I always start a new game save and edit in my custom hair and then reload.
"Missing DA2 magic?" Yesss! Thank you for this great mod. Unfortunately my Me3Tweaks Mod Manager says: "can not recommend mod (not linked to NexusMods)" also it shows v.1.0
Adds new skills for Vanguards based on DA2 Bloodmage and Force Mage ============================= Mod-Version: 1.0 Mod-Entwickler: MacedonianMuse -------Installationsinformation-------- Fügt Custom DLCs hinzu: DLC_MOD_MageVanguard
8 comments
Thank you for this great mod.
Unfortunately my Me3Tweaks Mod Manager says: "can not recommend mod (not linked to NexusMods)"
also it shows v.1.0
Adds new skills for Vanguards based on DA2 Bloodmage and Force Mage
=============================
Mod-Version: 1.0
Mod-Entwickler: MacedonianMuse
-------Installationsinformation--------
Fügt Custom DLCs hinzu: DLC_MOD_MageVanguard
BillyTheGreek
Have a nice weekend...