This page was last updated on 11 February 2021, 1:30PM
Changelogs
Version 1.2_rrm
(rrm = Road Rage - Mobility) My version of speed/torque/whatever enhancement which is based on Road Rage - Mobility with some minor modifications only without any modifications to mining
Version 1.2_oc_dm
Based on 1.2_dm plus: All radiuses for Nomad and mining nodes set to the same value: 550 which grants one-drone/-click mining
Version 1.2_dm
Based on 1.2_Eddga plus MaxResourceStrength for Nomad increased from 200 to 400 Doubled the vanilla ResourceStrength (large/medium/small) for each mining node: from 50/20/10 to 100/40/20 for rarer minerals Element Zero, Platinum, Titanium and Vanadium from 120/60/25 to 240/120/50 for the other minerals
Version 1.2_Eddga
Based on 1.2_rrm plus: MaxResourceStrength for Nomad increased from 200 to 300 MaxScanningRadius/GatherRadius for Nomad from 200/140 both set to 200 Increased GatherRadius/CenterRadius of MiningNodes from 57/13 to 200/150 Kept ResourceStrength on vanilla values
Version 1.1v
Set all radiuses for Nomad and mining nodes to the same value: 550 which grants one-drone/-click mining
Version 1.1u
Set Nomad's mining settings to vanilla and increased mining node's settings to Center/GatherRadius 400/500 which I suppose to be the same like loading Fast Mining first and Road Rage - Mobility mod second - I kinda liked this. Only difference though -> MaxResourceStrength for Nomad still set to 300 instead of 200 (so more minerals gathered)
Version 1.1t
Set Nomad's mining radius settings to almost vanilla (200/200) and the ones of the mining nodes to the same value (GatherRadius 200 and CenterRadius 150 from 57/13 for vanilla) -> leads to about 2-3 mining drones per mining area
Version 1.1s
Reverted to 6 curvepoints for 4WD mode as it somehow seemed to break max speed Increased TorqueCurvepoints for 4WD from 480/430/300/90/50/70/0 to 650/580/420/280/100/70
Version 1.1r
Added additional curvepoints for 4WD mode
Version 1.1q
Lowered torque for 4WD-mode to more reasonable values
Version 1.1p
Increased low RPM torque for 4WD-mode to make it useful again
Version 1.1o
Added two gears for 210 maxspeed and adjusted the speedsteps Added and adjusted GearRatios accordingly (from 2,25;2;2;2 to 2,5;2,25;2;2;2;1,75)
Version 1.1n
Increased DownWheelFactor from 40 to 60 for more grip
Version 1.1m
found a sweetspot, considered stable: Increased GravityModifier by 3 % from vanilla Increased FrictionAtLowVelocity from 10 to 12 to counter the GravityModifier when standing on a sharp ascent Moved CenterOfMass
Version 1.1l2
increased GravityModifier by 10%
Version 1.1l1
moved center of mass more to the front of the vehicle as the back of the vehicle mostly was breaking out
Version 1.1k
Breakdance version: decreased bodymass from 1800 to 500 - very funny version - in Elaaden drive a dune a bit up then
Version 1.1j
g and h were buggy - couldn't leave the Nomad anymore. Reverted to working v1.1f and only modify the GravityModifier (5% increase)
Version 1.1h
handling is fine now, but removed additional Torque-/RpmCurvePoints for supposedly grip mode data nodes as it kinda worsened with the Road Rage Mobility mod - torque to low
Version 1.1g
max speed working - now messing with the GravityModifier to get more ground adhesion and probably better control: CenterOfMassHandlingOffset Y from 0.00 to -0.25 BodyMass from 1800 to 1500
Version 1.1f
still no max speed - gave up from building it from scratch, imported the whole mako file from the Road Rage - Mobility mod and added the mining improvements (MaxScanningRadius, MaxResourceStrength and GatherRadius)
Version 1.1e
still no max speed - increased (Misc)\Object\Components\[0]\VehicleConfigs\[x]\WindRestistanceVelocityFactor from 100/115 to 165/185
Version 1.1d
still no max speed - increased (Misc)\Object\Components\[0]\VehicleConfigs\[x]\MaxLinearVelocity from 45 to 65
Version 1.1c
can't reach set top speed and guess it's somehow missing rpm/torque curve points that cut it off - therefore added some points
Version 1.1b
mining radius values decreased to 420 Center and 750 Gather -> in combination with mako values results in one-click mining zones ("Kadara-version")
Version 1.1a
increased mining radius values to 750 Center and 1000 Gather which was too much and reduced back to 10 times vanilla values: 130 Centerand 570 Gather
Version 1.1
Noticed that editing the Nomad's scanning properties only has little impact and therefore also altered properties of the mineral nodes