This page was last updated on 05 February 2021, 8:43AM
Changelogs
Version 1.7.2
- Remove 30 save limit.
- Tweak powerwheel/quick power timing as suggested by Darksheep0
- Replace certain characters in the tlk files that don't render for some users. As suggested by dontforgetp.
- Adding Polish localisation
- Adding Korean startup_int.pcc file.
Version 1.7.1
- Forcefeedback (controller vibrations) is no longer always enabled. It is now switched on/off through the menu option.
- Removing a 25% accuracy reduction that was hardcoded in for mouse/keyboard players.
Version 1.7.0
- Adds Italian localisation (thanks to pexpe85)
- Allows editing of character code during character creation (Requires keyboard).
- Allows copy/paste of character code during character creation.
Version 1.6.1
- Restores the intro text at the start of a new game. The lack of intro text was a causing a music sync issue.
Version 1.6.0
- Moves ErikJS's binkw32 files to a DLCFix directory. Most users don't need and this seems to cause an error with
some installs
- Adds missing textures to the HUD. This restores the Power/Weaspon Wheel selection arrow as well as the window
boarder around the power/weapon info.
Version 1.5.0
1.5.0 Release Notes (by Dybuk)
- Changes Overlord DLC to controller tutorials
- Changes Shadowbroker DLC to controller tutorials
- Enables the Unreal console
- Enables the property editor
Version
1.4.0 Release Notes (by Dybuk)
- Adds ErikJS's binkw32 files to avoid DLC warnings
- Adds German localisation (thanks to FreakyFerrox)
1.3.0 Release Notes (by Dybuk)
- Switches the player controller sensitivity to the xbox defaults
- Reduces the planet scanning controller sensitivity by 75%
- Corrects the tutorial messages during the hammerhead missions
- Corrects the main menu so the Cerberus Network displays controller icons
1.2.0 Release Notes (by Dybuk)
- Removes the need to map powers to the Y button using the Gibbed Save Editor
- Localised to French (Thanks to Lynma)
- Fixes the "Press F to place the momument" tutorial message
- Removes the 1.75 recoil multiplyer added to keyboard and mouse users to be more consistent with the xbox360
- Increases movement/gui/galaxy map deadzone
- Fixes D-Pad double action during mini-games (Thanks to HotSaucerman)
1.1.0 Release Notes
- Enabled force feedback
1.0.0 Release Notes
- Implemented Xbox Power Wheel
- Implemented Xbox pause screen
- Fixed Character Creation - no longer hangs on 'enter name'
- English tutorials/hints changed to Xbox format