Mass Effect 2
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me3deager

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43 comments

  1. FFantasykid69
    FFantasykid69
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    Anyone tried this on LE??
  2. babylight6
    babylight6
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    I really want to use this mod how do I install it I tried with ALOT and the mod manager (ME3Tweaks) but no results?
    1. me3deager
      me3deager
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      Unzip and run the exe. That should get it installed.
    2. babylight6
      babylight6
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      Thank you.
  3. XavecTelvanni
    XavecTelvanni
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    What would really make sense to me is that the movie only plays if you actually going somewhere else or are returning like in ME1.  Sometimes I board the Normandy to use the lab for upgrades between missions on Ilium and other places (Omega comes to mind).  It's not like I have to leave the planet to do that. 
  4. dmmm123
    dmmm123
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    Now that ME2Recalibrated as well as a bunch of other mods from the same author no longer exist, I'm glad a separate version of this mod still exists here.
    1. Dolsebela
      Dolsebela
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      argh! it hurts so much because thanemod is gone!!!
    2. Livre
      Livre
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      Project Variety also includes this fix
  5. tk423
    tk423
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    Is this compatible with ALOV, does the high res video properly play every time?
    1. me3deager
      me3deager
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      That I don't know. It should work because this mod just re-routes a sequence which should then just reference the ALOV video I would think.
    2. Audemus
      Audemus
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      Yes this works fine with ALOV. ALOV directly replaces the movie with a higher res version so the same video is still being referenced.
    3. tk423
      tk423
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      Disregard, ALOV author responded.
  6. turquoiseturian
    turquoiseturian
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    Now superceded by ME2Recalibrated, but just wanted to report it worked beautifully for me on my last playthrough and was a really nice little addition. Thankyou!
    1. me3deager
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      Thanks. And I saw your comment about Just Talking for a Bit as well. Yeah, I think most people will want ME2Recalibrated at this point; I know I will be.
    2. GothicElf04
      GothicElf04
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      I'm glad this options is available. While recalibrated sounds great, it sounds too complicated for my non technical self to install properly. So I will settle for the smaller individual changes like this one.
    3. me3deager
      me3deager
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      Thanks. That's why I keep it up on the site!
    4. BTTF17DMC12
      BTTF17DMC12
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      hi, can you make this mod for mass effect 3, so that every time the video of arrival at the citadel is launched, and then once it is shown and there is no more, I will be very grateful to you.

  7. NekoGatoKnight
    NekoGatoKnight
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    Does this mod edit the Coalesced.ini file?
    I have a few other mods that do (they have compatibility versions for one another though) and I'm concerned that dropping this and then those things on top (or in the reverse fashion) will break things because the edits aren't merged... they'd be overwritten
    I had also already installed this mod and those mods before I realized this
    1. me3deager
      me3deager
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      It does not mess with the Coalesced.ini file. Runs as DLC and only uses BioD_TwrHub.pcc.
    2. NekoGatoKnight
      NekoGatoKnight
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      Oh, okay, good. Thanks for letting me know, I appreciate it
  8. WhyMeBooo
    WhyMeBooo
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    You have no idea how much I appreciate this type of mod. I was missing this cutscene and you do not realize how pleased I was to see this modification. Little things enjoy most. Thank you very much !
    1. me3deager
      me3deager
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      You got it. We had the same issue with that scene missing.
  9. kambi28
    kambi28
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    Hello

    When I try to install the mod the install button stays gray when I select the install directory. Can you please help
    1. me3deager
      me3deager
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      It's making sure that the game path is correct before letting you install by checking for a core game file. The default directory it "guesses" may not be your install directory. Go confirm where you have Mass Effect 2 installed. If you still have trouble, let me know if you have ME2 on Origin or Steam.
  10. hitmanreborn45
    hitmanreborn45
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    So I installed your mod during a playthrough of my Mass Effect 2 and it works perfectly since it plays every time I go back to Illium immediately after selecting the squad to bring with me to the place (meaning I DID NOT have the mod installed during the first time I went to Illium and only installed it in a time after the fact that I already visited Illium for this playthrough). Then I went on for another playthrough (with the mod still installed of course althroughout, like, I never removed/tweaked anything related to it.It just remained there from the first time I installed it all the way to until now.). In this next playthrough, the first time I went to Illium, it played.

    Then after that, I left Illium and went back to test if still works.IT DOESN'T WORK ANYMORE. I went back-and-forth and back-and-forth to Illium and it doesn't play anymore...just straight to me being on foot with my squad in Illium. Pls. address this. Thanks
    1. me3deager
      me3deager
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      If you go to the <Mass Effect 2 install directory>\Binaries folder, do you have both binkw32.dll and binkw23.dll? And if so, is the binkw32.dll only 17kb? That's my first guess as to why the mod isn't active right now. As long as that dll patch is in place and DLC_EXP_ILMM in in your DLC folder, it should work as there isn't much that should go wrong with it.
    2. hitmanreborn45
      hitmanreborn45
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      binkw32.dll is only 14 kb for some reason...what should I do?
    3. me3deager
      me3deager
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      Could be something odd in how it reads. I would do this.

      Delete any binkw32 and binkw23 dll files in the Mass Effect 2 install directory>\Binaries folder.

      Reinstall ILMM (this will automatically delete the existing installation and setup the dll files)

      Double check that both binkw32 and binkw23 are present. The 32 should be about 17kb and the 23 should be 167kb.

      Now see if the mod works.
    4. hitmanreborn45
      hitmanreborn45
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      OMG IT WORKS! THANK YOU!!!

      You may want to include an FAQ for fixes (like my situation here) in the description of this mod. Just my suggestion Thanks again and take care!
    5. me3deager
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      Cool. I have been debating doing that since there are a lot of mods out there now and it's not too difficult for a player to troubleshoot if they have a few basic concepts. It'll be a while until I can do that but it's on the radar.